Player Matchup

Amaterasu
Amaterasu
BlackWolf52013
Amaterasu
Level 83
God Stats
8W - 3L
1,663 SR
Queue Stats
22W - 30L
1,453 Elo+
Solo
Yemoja
Yemoja
Chaac of
Yemoja
Level 106
God Stats
4W - 5L
1,402 SR
Queue Stats
108W - 117L
1,440 Elo+
Party 2
Vulcan
Vulcan
Pure ReaperZ 94
Vulcan
Level 109
God Stats
1W - 1L
1,296 SR
Queue Stats
91W - 119L
1,478 Elo+
Party 2
Team Averages
Level 99
1,453 SR
1,457 Elo+

VS

Team Averages
Level 91
1,645 SR
1,497 Elo+
Chaac
Chaac
Alboking92
Chaac
Level 108
God Stats
13W - 10L
1,620 SR
Queue Stats
62W - 58L
1,596 Elo+
Party 1
Ah Puch
Ah Puch
Phoenix0913
Ah Puch
Level 85
God Stats
0W - 2L
1,707 SR
Queue Stats
61W - 50L
1,594 Elo+
Party 1
Ares
Ares
Velox M0rtem
Ares
Level 80
God Stats
3W - 3L
1,608 SR
Queue Stats
82W - 94L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackWolf52013
Amaterasu
19
10 / 1 / 6
18,952
729
23,531
31,430
27,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Chaac of
Yemoja
17
5 / 4 / 8
16,539
636
20,648
22,335
7,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 12 / 8
16,755
644
23,777
21,965
5,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
12 / 6 / 2
17,655
679
35,418
30,741
16,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Phoenix0913
Ah Puch
14
2 / 10 / 5
14,740
567
18,458
26,340
10,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 6
16,415
631
10,977
25,200
34,795
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
20
Kills
17
17
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
12
6
2
2.17
W
Amaterasu
BlackWolf52013
Amaterasu
10
1
6
13
W
Yemoja
Chaac of
Yemoja
5
4
8
2.25
L
Ah Puch
Phoenix0913
Ah Puch
2
10
5
0.45
W
5
12
8
0.75
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,956
Damage
64,853
75,730
Taken
82,281
39,847
Mitigated
61,273
14,753
Healing
23,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
35,418
8,285
0
12,722
30,741
16,476
465
16,647
14,094
0
80,122
W
Amaterasu
BlackWolf52013
Amaterasu
23,531
9,056
533
8,625
31,430
27,546
883
13,924
17,506
0
61,793
W
Yemoja
Chaac of
Yemoja
20,648
1,222
2,262
2,060
22,335
7,060
804
8,977
13,358
72,639
0
L
Ah Puch
Phoenix0913
Ah Puch
18,458
607
62
4,498
26,340
10,002
413
14,974
11,366
58,761
0
W
23,777
9,489
0
1,273
21,965
5,241
592
6,854
15,111
65,188
0
L
10,977
347
0
5,923
25,200
34,795
49
13,386
11,814
28,693
1,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,246
Gold Earned
48,810
311
Minions Killed
221
10
Camps Cleared
9
1,350,304
Distance Traveled
1,274,626
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,655
679
100
4
2
461,186
4
W
Amaterasu
18,952
729
119
5
1
481,319
0
W
Yemoja
16,539
636
115
4
2
445,341
0
L
Ah Puch
14,740
567
94
4
6
364,377
0
W
Vulcan
16,755
644
77
3
7
423,644
0
L
Ares
16,415
631
27
1
1
449,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role