Player Matchup

Hercules
Hercules
Darkness7160
Hercules
Level 123
God Stats
4W - 4L
1,749 SR
Queue Stats
115W - 82L
1,673 Elo+
Party 1
Baron Samedi
Baron Samedi
Evilbraine
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,682 Elo+
Party 1
Tyr
Tyr
JuggKing
Tyr
Level 110
God Stats
1W - 4L
1,331 SR
Queue Stats
197W - 168L
1,650 Elo+
Party 1
Team Averages
Level 117
1,527 SR
1,668 Elo+

VS

Team Averages
Level 104
1,548 SR
1,619 Elo+
Terra
Terra
Grevar
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,643 Elo+
Solo
Kukulkan
Kukulkan
JairSSR29
Kukulkan
Level 103
God Stats
5W - 2L
1,667 SR
Queue Stats
227W - 220L
1,615 Elo+
Solo
Neith
Neith
samendel
Neith
Level 101
God Stats
2W - 1L
1,477 SR
Queue Stats
108W - 92L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darkness7160
Hercules
17
12 / 9 / 12
18,963
790
28,391
42,170
47,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Evilbraine
Baron Samedi
19
13 / 6 / 9
18,315
763
31,749
27,777
9,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 11 / 11
15,305
638
14,804
31,873
21,144
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Grevar
Terra
17
4 / 6 / 15
17,041
710
18,028
32,750
44,311
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
JairSSR29
Kukulkan
18
9 / 12 / 10
19,025
793
26,227
22,963
11,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
samendel
Neith
19
13 / 10 / 7
20,240
843
35,731
28,562
13,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
28
Kills
26
26
Deaths
28
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
Darkness7160
Hercules
12
9
12
2
L
Baron Samedi
Evilbraine
Baron Samedi
13
6
9
2.92
W
Terra
Grevar
Terra
4
6
15
1.92
W
Kukulkan
JairSSR29
Kukulkan
9
12
10
1.17
L
3
11
11
0.77
W
Neith
samendel
Neith
13
10
7
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,944
Damage
79,986
101,820
Taken
84,275
77,376
Mitigated
68,730
29,664
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Darkness7160
Hercules
28,391
12,431
2,080
11,047
42,170
47,200
842
18,077
24,093
0
52,535
L
Baron Samedi
Evilbraine
Baron Samedi
31,749
3,620
2,800
5,525
27,777
9,032
1,431
13,652
14,125
84,869
0
W
Terra
Grevar
Terra
18,028
5,106
3,155
8,012
32,750
44,311
276
13,600
19,150
37,207
0
W
Kukulkan
JairSSR29
Kukulkan
26,227
2,413
0
250
22,963
11,121
442
6,903
16,060
73,921
0
L
14,804
1,047
0
8,212
31,873
21,144
315
13,089
18,784
481
47,085
W
Neith
samendel
Neith
35,731
24,338
0
8,356
28,562
13,298
1,587
12,038
16,524
0
74,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
56,306
202
Minions Killed
213
9
Camps Cleared
7
1,152,355
Distance Traveled
1,178,893
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
18,963
790
43
2
1
400,620
0
L
Baron Samedi
18,315
763
116
5
7
334,731
0
W
Terra
17,041
710
37
2
0
436,348
2
W
Kukulkan
19,025
793
103
4
5
378,093
3
L
Tyr
15,305
638
43
2
1
417,004
0
W
Neith
20,240
843
73
3
2
364,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role