Player Matchup

Fenrir
Fenrir
GENARO656
Fenrir
Level 109
God Stats
5W - 5L
1,515 SR
Queue Stats
100W - 72L
1,657 Elo+
Party 1
Heimdallr
Heimdallr
Ibashgaming
Heimdallr
Level 27
God Stats
6W - 0L
1,447 SR
Queue Stats
9W - 8L
1,607 Elo+
Party 1
Yemoja
Yemoja
NIKE KING45
Yemoja
Level 127
God Stats
7W - 1L
1,568 SR
Queue Stats
49W - 44L
1,563 Elo+
Party 1
Team Averages
Level 88
1,510 SR
1,609 Elo+

VS

Team Averages
Level 57
1,653 SR
1,443 Elo+
Bellona
Bellona
AceDaKid05
Bellona
Level 15
God Stats
2W - 5L
2,001 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
Ironbutt14
Heimdallr
Level 29
God Stats
10W - 17L
1,476 SR
Queue Stats
43W - 69L
1,435 Elo+
Solo
Thoth
Thoth
JoJoTheDripGod
Thoth
Level 128
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 9L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GENARO656
Fenrir
18
15 / 4 / 6
18,708
748
19,869
29,655
13,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Ibashgaming
Heimdallr
16
5 / 7 / 12
16,319
653
14,791
22,496
7,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
19
7 / 5 / 11
17,974
719
21,115
23,361
9,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AceDaKid05
Bellona
16
3 / 8 / 9
16,217
649
12,246
23,829
17,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Ironbutt14
Heimdallr
13
2 / 15 / 8
15,212
608
15,727
28,906
22,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 4 / 4
19,211
768
33,255
12,555
6,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
27
Kills
16
16
Deaths
27
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
AceDaKid05
Bellona
3
8
9
0.94
W
Fenrir
GENARO656
Fenrir
15
4
6
4.5
W
Heimdallr
Ibashgaming
Heimdallr
5
7
12
1.57
L
Heimdallr
Ironbutt14
Heimdallr
2
15
8
0.4
L
11
4
4
3.25
W
Yemoja
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,775
Damage
61,228
75,512
Taken
65,290
29,458
Mitigated
46,455
17,730
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AceDaKid05
Bellona
12,246
2,149
0
1,344
23,829
17,423
676
8,148
15,681
0
32,867
W
Fenrir
GENARO656
Fenrir
19,869
2,910
0
4,448
29,655
13,037
1,423
15,016
14,639
0
65,046
W
Heimdallr
Ibashgaming
Heimdallr
14,791
4,847
380
2,773
22,496
7,050
692
11,349
11,147
0
52,754
L
Heimdallr
Ironbutt14
Heimdallr
15,727
5,551
342
3,792
28,906
22,339
592
8,562
20,341
565
43,162
L
33,255
366
607
2,602
12,555
6,693
1,117
5,077
7,478
93,930
0
W
Yemoja
21,115
2,661
5,476
4,653
23,361
9,371
924
9,143
14,215
74,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
50,640
230
Minions Killed
246
10
Camps Cleared
9
1,565,329
Distance Traveled
1,415,312
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,217
649
41
2
1
478,886
0
W
Fenrir
18,708
748
58
2
2
563,568
7
W
Heimdallr
16,319
653
84
3
1
543,917
1
L
Heimdallr
15,212
608
53
2
6
448,246
0
L
Thoth
19,211
768
152
6
2
488,180
0
W
Yemoja
17,974
719
88
4
7
457,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role