Player Matchup

Cerberus
Cerberus
ACID JUNKI3
Cerberus
Level 83
God Stats
1W - 1L
1,238 SR
Queue Stats
68W - 54L
1,493 Elo+
Party 1
Zeus
Zeus
MistahJPuddin09
Zeus
Level 17
God Stats
28W - 28L
1,461 SR
Queue Stats
29W - 32L
1,403 Elo+
Party 3
Nox
Nox
OrangePopPlayz
Nox
Level 39
God Stats
19W - 16L
1,523 SR
Queue Stats
117W - 102L
1,623 Elo+
Solo
Ne Zha
Ne Zha
Skeletal Arkeus
Ne Zha
Level 47
God Stats
1W - 4L
1,140 SR
Queue Stats
65W - 65L
1,450 Elo+
Party 3
Achilles
Achilles
YYittrium
Achilles
Level 16
God Stats
14W - 10L
1,366 SR
Queue Stats
15W - 27L
1,140 Elo+
Party 1
Team Averages
Level 40
1,346 SR
1,422 Elo+

VS

Team Averages
Level 38
1,446 SR
1,473 Elo+
Discordia
Discordia
Hitojin Kyoshi
Discordia
Level 63
God Stats
0W - 5L
1,145 SR
Queue Stats
73W - 91L
1,448 Elo+
Party 4
Artemis
Artemis
JMANDE48
Artemis
Level 18
God Stats
53W - 51L
1,471 SR
Queue Stats
54W - 54L
1,416 Elo+
Party 2
Bacchus
Bacchus
JukeNation12
Bacchus
Level 49
God Stats
23W - 29L
1,406 SR
Queue Stats
50W - 48L
1,421 Elo+
Party 2
Fenrir
Fenrir
MSG Slab O
Fenrir
Level 15
God Stats
4W - 7L
1,675 SR
Queue Stats
12W - 22L
1,517 Elo+
Party 4
Achilles
Achilles
UssitGang
Achilles
Level 46
God Stats
4W - 7L
1,535 SR
Queue Stats
69W - 58L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACID JUNKI3
Cerberus
20
14 / 12 / 34
19,295
1,135
33,899
44,962
41,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
11 / 12 / 21
17,998
1,059
33,965
21,246
7,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 5 / 31
19,035
1,120
33,856
19,130
7,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
12 / 7 / 27
18,207
1,071
27,929
39,497
15,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
YYittrium
Achilles
20
4 / 4 / 29
16,701
982
13,378
30,608
33,405
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hitojin Kyoshi
Discordia
20
5 / 11 / 20
17,150
1,009
37,173
23,758
8,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JMANDE48
Artemis
20
2 / 6 / 22
16,273
957
21,370
23,706
10,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
JukeNation12
Bacchus
20
1 / 12 / 31
18,080
1,064
21,937
36,755
59,666
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
MSG Slab O
Fenrir
20
7 / 13 / 12
16,532
972
22,821
32,696
25,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
UssitGang
Achilles
20
25 / 11 / 9
21,350
1,256
45,043
38,787
58,366
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
134
53
Kills
40
40
Deaths
53
142
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ACID JUNKI3
Cerberus
14
12
34
2.58
L
Discordia
Hitojin Kyoshi
Discordia
5
11
20
1.36
L
Artemis
JMANDE48
Artemis
2
6
22
2.17
L
Bacchus
JukeNation12
Bacchus
1
12
31
1.38
L
Fenrir
MSG Slab O
Fenrir
7
13
12
1
W
11
12
21
1.79
W
12
5
31
5.5
W
12
7
27
3.64
L
Achilles
UssitGang
Achilles
25
11
9
2.68
W
Achilles
YYittrium
Achilles
4
4
29
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,027
Damage
148,344
155,443
Taken
155,702
105,413
Mitigated
162,669
16,828
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ACID JUNKI3
Cerberus
33,899
2,683
0
7,255
44,962
41,764
0
19,046
25,916
57,128
0
L
Discordia
Hitojin Kyoshi
Discordia
37,173
3,906
885
1,162
23,758
8,297
0
16,052
7,706
65,490
0
L
Artemis
JMANDE48
Artemis
21,370
8,580
0
220
23,706
10,500
0
16,582
7,124
0
52,243
L
Bacchus
JukeNation12
Bacchus
21,937
2,832
1,357
1,361
36,755
59,666
0
22,786
13,969
51,195
0
L
Fenrir
MSG Slab O
Fenrir
22,821
8,116
1,313
3,198
32,696
25,840
0
22,918
9,778
0
35,154
W
33,965
2,514
0
1,092
21,246
7,102
0
7,413
13,833
61,871
0
W
33,856
2,400
1,763
1,102
19,130
7,677
0
6,253
12,877
49,033
0
W
27,929
13,533
0
5,027
39,497
15,465
0
11,838
27,659
0
49,048
L
Achilles
UssitGang
Achilles
45,043
19,814
0
4,154
38,787
58,366
0
23,382
14,439
0
62,714
W
Achilles
YYittrium
Achilles
13,378
5,974
0
589
30,608
33,405
0
14,560
16,048
0
27,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,236
Gold Earned
89,385
248
Minions Killed
257
4
Camps Cleared
11
1,546,509
Distance Traveled
1,479,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
19,295
1,135
69
4
1
293,246
0
L
Discordia
17,150
1,009
74
4
4
254,757
0
L
Artemis
16,273
957
79
5
1
304,738
0
L
Bacchus
18,080
1,064
43
3
1
329,918
0
L
Fenrir
16,532
972
30
2
3
285,433
0
W
Zeus
17,998
1,059
78
5
0
275,093
0
W
Nox
19,035
1,120
41
2
1
329,763
0
W
Ne Zha
18,207
1,071
32
2
1
327,765
0
L
Achilles
21,350
1,256
31
2
2
304,928
0
W
Achilles
16,701
982
28
2
1
320,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role