Player Matchup

King Arthur
King Arthur
Fioravante1337
King Arthur
Level 28
God Stats
2W - 2L
1,409 SR
Queue Stats
70W - 63L
1,492 Elo+
Solo
Raijin
Raijin
Quntoss
Raijin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,504 Elo+
Party 2
Izanami
Izanami
Reocomocon
Izanami
Level 29
God Stats
3W - 2L
1,752 SR
Queue Stats
53W - 45L
1,524 Elo+
Party 2
Bacchus
Bacchus
ShotgunEscort
Bacchus
Level 13
God Stats
4W - 3L
1,516 SR
Queue Stats
10W - 6L
1,567 Elo+
Party 2
Serqet
Serqet
StayAwayFromMeh
Serqet
Level 27
God Stats
5W - 5L
1,550 SR
Queue Stats
48W - 45L
1,454 Elo+
Solo
Team Averages
Level 31
1,546 SR
1,508 Elo+

VS

Team Averages
Level 32
1,545 SR
1,553 Elo+
Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DanRock4
Neith
Level 4
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Vulcan
Vulcan
FoolsRoDa
Vulcan
Level 5
God Stats
3W - 2L
1,714 SR
Queue Stats
9W - 5L
1,665 Elo+
Solo
Geb
Geb
JadaJP
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,397 Elo+
Party 3
Pele
Pele
Sinoasun
Pele
Level 7
God Stats
4W - 3L
1,773 SR
Queue Stats
5W - 8L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fioravante1337
King Arthur
20
5 / 2 / 4
14,279
571
6,685
16,844
17,037
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Quntoss
Raijin
17
2 / 5 / 5
11,772
471
8,845
12,691
4,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Reocomocon
Izanami
20
12 / 2 / 5
14,434
577
21,630
16,796
5,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
15
3 / 4 / 14
11,515
461
9,194
11,710
12,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 7 / 8
13,822
553
12,822
20,647
7,998
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 8 / 4
12,258
490
17,549
18,898
4,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
DanRock4
Neith
18
4 / 9 / 4
11,417
457
6,427
11,050
3,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
FoolsRoDa
Vulcan
20
4 / 3 / 8
12,755
510
18,532
13,221
5,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
JadaJP
Geb
16
1 / 4 / 7
10,883
435
4,523
19,531
13,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
18
6 / 4 / 6
12,851
514
10,568
15,935
10,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
28
Kills
20
20
Deaths
28
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
8
4
0.88
L
Neith
DanRock4
Neith
4
9
4
0.67
W
King Arthur
Fioravante1337
King Arthur
5
2
4
3.5
L
Vulcan
FoolsRoDa
Vulcan
4
3
8
2.67
L
Geb
JadaJP
Geb
1
4
7
1.13
W
Raijin
Quntoss
Raijin
2
5
5
0.9
W
Izanami
Reocomocon
Izanami
12
2
5
7.25
W
Bacchus
3
4
14
2.5
L
Pele
6
4
6
2.25
W
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,176
Damage
57,599
78,688
Taken
78,635
47,270
Mitigated
36,507
19,600
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,549
1,915
0
451
18,898
4,601
239
4,837
13,521
70,055
0
L
Neith
DanRock4
Neith
6,427
3,797
0
602
11,050
3,182
0
2,888
7,762
0
58,929
W
King Arthur
Fioravante1337
King Arthur
6,685
523
0
6,160
16,844
17,037
974
10,599
6,245
0
90,844
L
Vulcan
FoolsRoDa
Vulcan
18,532
7,023
0
666
13,221
5,284
824
3,746
8,723
107,277
0
L
Geb
JadaJP
Geb
4,523
744
0
4,046
19,531
13,178
88
4,231
15,150
33,708
0
W
Raijin
Quntoss
Raijin
8,845
735
0
1,500
12,691
4,060
0
7,223
5,468
58,629
0
W
Izanami
Reocomocon
Izanami
21,630
16,214
0
5,642
16,796
5,989
8,044
7,471
9,325
0
116,469
W
Bacchus
9,194
689
1,098
1,493
11,710
12,186
129
7,438
4,272
27,328
0
L
Pele
10,568
1,640
0
2,495
15,935
10,262
343
2,337
13,248
0
71,819
W
12,822
2,497
0
3,707
20,647
7,998
576
7,873
12,774
0
85,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,822
Gold Earned
60,164
607
Minions Killed
557
0
Camps Cleared
0
2,261,446
Distance Traveled
2,187,816
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,258
490
109
4
0
381,713
1
L
Neith
11,417
457
123
5
0
391,519
0
W
King Arthur
14,279
571
155
6
0
495,387
0
L
Vulcan
12,755
510
176
7
0
474,956
8
L
Geb
10,883
435
37
1
0
460,633
4
W
Raijin
11,772
471
99
4
0
387,631
11
W
Izanami
14,434
577
190
8
0
445,746
0
W
Bacchus
11,515
461
33
1
0
465,803
8
L
Pele
12,851
514
112
4
0
478,995
2
W
Serqet
13,822
553
130
5
0
466,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role