Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
2W - 0L
1,658 SR
Queue Stats
19W - 17L
1,416 Elo+
Solo
King Arthur
King Arthur
AKG RebelFlag
King Arthur
Level 27
God Stats
9W - 17L
1,323 SR
Queue Stats
46W - 65L
1,360 Elo+
Party 2
Amaterasu
Amaterasu
OTTI inn FENRIR
Amaterasu
Level 121
God Stats
17W - 4L
1,698 SR
Queue Stats
644W - 729L
1,318 Elo+
Party 2
Merlin
Merlin
Scrow994
Merlin
Level 47
God Stats
6W - 7L
1,270 SR
Queue Stats
210W - 206L
1,396 Elo+
Solo
Bakasura
Bakasura
cheesus_khrist
Bakasura
Level 111
God Stats
31W - 49L
1,393 SR
Queue Stats
191W - 172L
1,474 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,393 Elo+

VS

Team Averages
Level 82
1,443 SR
1,445 Elo+
Fenrir
Fenrir
COMICKITTY3
Fenrir
Level 107
God Stats
0W - 2L
1,269 SR
Queue Stats
108W - 119L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
DeabloSlayer
Kuzenbo
Level 27
God Stats
13W - 8L
1,469 SR
Queue Stats
80W - 62L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
RMarcos95
Baron Samedi
Level 97
God Stats
14W - 10L
1,582 SR
Queue Stats
175W - 194L
1,454 Elo+
Solo
Skadi
Skadi
Red Wings Zata
Skadi
Level 113
God Stats
11W - 19L
1,318 SR
Queue Stats
148W - 149L
1,480 Elo+
Solo
Horus
Horus
ike_the_knight
Horus
Level 65
God Stats
10W - 6L
1,577 SR
Queue Stats
117W - 139L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
3 / 11 / 15
16,695
928
38,574
31,049
17,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
AKG RebelFlag
King Arthur
20
6 / 1 / 12
17,033
946
16,753
21,517
27,775
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
OTTI inn FENRIR
Amaterasu
20
4 / 10 / 17
16,773
932
28,637
46,068
32,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Scrow994
Merlin
20
5 / 7 / 9
17,239
958
27,102
23,120
10,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
20
6 / 5 / 9
17,185
955
27,353
28,172
18,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 3 / 17
17,804
989
20,675
26,251
21,402
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
DeabloSlayer
Kuzenbo
20
6 / 1 / 19
17,375
965
24,434
36,783
60,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
RMarcos95
Baron Samedi
20
5 / 3 / 14
16,110
895
18,846
16,379
11,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 9 / 21
18,333
1,019
45,912
31,774
9,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 8 / 19
17,080
949
29,071
37,019
13,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
124
24
Kills
34
34
Deaths
24
62
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
11
15
0.95
W
King Arthur
AKG RebelFlag
King Arthur
6
1
12
12
L
Fenrir
8
3
17
5.5
L
Kuzenbo
DeabloSlayer
Kuzenbo
6
1
19
15.5
W
Amaterasu
OTTI inn FENRIR
Amaterasu
4
10
17
1.25
L
Baron Samedi
RMarcos95
Baron Samedi
5
3
14
4
L
9
9
21
2.17
W
Merlin
Scrow994
Merlin
5
7
9
1.36
W
Bakasura
6
5
9
2.1
L
6
8
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,419
Damage
138,938
149,926
Taken
148,206
105,826
Mitigated
117,020
37,071
Healing
33,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
38,574
1,281
1,573
10,974
31,049
17,468
0
9,305
21,744
81,964
0
W
King Arthur
AKG RebelFlag
King Arthur
16,753
165
0
760
21,517
27,775
0
6,708
14,809
0
33,917
L
Fenrir
20,675
6,064
1,650
2,492
26,251
21,402
0
9,517
16,320
0
39,558
L
Kuzenbo
DeabloSlayer
Kuzenbo
24,434
6,197
315
1,650
36,783
60,038
0
18,738
16,909
37,156
3,845
W
Amaterasu
OTTI inn FENRIR
Amaterasu
28,637
13,113
721
14,236
46,068
32,058
0
10,900
35,168
0
50,527
L
Baron Samedi
RMarcos95
Baron Samedi
18,846
1,008
5,394
3,569
16,379
11,859
0
6,865
8,694
46,153
0
L
45,912
24,998
0
0
31,774
9,874
0
12,348
18,880
0
80,419
W
Merlin
Scrow994
Merlin
27,102
1,725
81
3,026
23,120
10,008
0
7,122
15,998
77,453
0
W
Bakasura
27,353
21,213
0
5,700
28,172
18,517
0
6,312
21,860
0
57,504
L
29,071
16,042
7,341
11,129
37,019
13,847
0
18,208
18,076
0
77,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,925
Gold Earned
86,702
397
Minions Killed
347
11
Camps Cleared
6
1,625,902
Distance Traveled
1,675,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,695
928
111
6
0
267,357
0
W
King Arthur
17,033
946
34
2
0
348,570
0
L
Fenrir
17,804
989
48
3
3
408,999
0
L
Kuzenbo
17,375
965
26
1
1
344,169
0
W
Amaterasu
16,773
932
45
3
4
338,444
0
L
Baron Samedi
16,110
895
57
3
0
222,541
0
L
Skadi
18,333
1,019
78
4
1
335,754
0
W
Merlin
17,239
958
103
6
3
310,442
0
W
Bakasura
17,185
955
104
6
4
361,089
0
L
Horus
17,080
949
138
8
1
364,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role