Player Matchup

Kukulkan
Kukulkan
BoxedGDrums
Kukulkan
Level 118
God Stats
3W - 3L
1,708 SR
Queue Stats
177W - 161L
1,651 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ROBMACKILLA
Ah Muzen Cab
Level 153
God Stats
17W - 5L
1,694 SR
Queue Stats
232W - 199L
1,659 Elo+
Party 1
Tyr
Tyr
Symize
Tyr
Level 117
God Stats
0W - 2L
1,394 SR
Queue Stats
165W - 171L
1,660 Elo+
Party 1
Team Averages
Level 129
1,599 SR
1,657 Elo+

VS

Team Averages
Level 110
1,710 SR
1,714 Elo+
Chang'e
Chang'e
AngelWithA
Chang'e
Level 155
God Stats
2W - 0L
1,824 SR
Queue Stats
109W - 62L
1,727 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fattpats
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,767 SR
Queue Stats
26W - 6L
1,838 Elo+
Party 2
Osiris
Osiris
KevinUCM
Osiris
Level 133
God Stats
5W - 3L
1,538 SR
Queue Stats
122W - 109L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoxedGDrums
Kukulkan
18
11 / 7 / 7
16,998
809
30,431
16,269
6,096
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
ROBMACKILLA
Ah Muzen Cab
15
4 / 7 / 11
14,777
704
13,184
30,151
32,480
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
Symize
Tyr
14
7 / 8 / 8
15,077
718
15,957
29,381
31,553
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelWithA
Chang'e
18
11 / 4 / 10
17,323
825
24,427
22,324
11,503
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Fattpats
Ah Muzen Cab
17
8 / 7 / 8
16,541
788
22,378
23,101
9,106
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
KevinUCM
Osiris
15
3 / 11 / 9
14,506
691
15,532
27,130
27,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
22
Kills
22
22
Deaths
22
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AngelWithA
Chang'e
11
4
10
4
L
Kukulkan
BoxedGDrums
Kukulkan
11
7
7
2.07
W
Ah Muzen Cab
Fattpats
Ah Muzen Cab
8
7
8
1.71
W
Osiris
KevinUCM
Osiris
3
11
9
0.68
L
Ah Muzen Cab
ROBMACKILLA
Ah Muzen Cab
4
7
11
1.36
L
Tyr
Symize
Tyr
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,572
Damage
62,337
75,801
Taken
72,555
70,129
Mitigated
48,141
17,355
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AngelWithA
Chang'e
24,427
1,965
3,431
9,456
22,324
11,503
581
10,143
12,181
52,098
0
L
Kukulkan
BoxedGDrums
Kukulkan
30,431
4,623
0
1,628
16,269
6,096
1,868
5,745
10,524
75,740
0
W
Ah Muzen Cab
Fattpats
Ah Muzen Cab
22,378
11,441
0
6,065
23,101
9,106
1,746
8,719
14,382
0
67,368
W
Osiris
KevinUCM
Osiris
15,532
7,182
0
5,212
27,130
27,532
423
12,435
14,695
118
47,742
L
Ah Muzen Cab
ROBMACKILLA
Ah Muzen Cab
13,184
5,532
0
9,071
30,151
32,480
840
10,116
20,035
0
39,952
L
Tyr
Symize
Tyr
15,957
3,544
0
6,656
29,381
31,553
135
9,161
20,220
91
39,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
48,370
202
Minions Killed
223
8
Camps Cleared
7
1,039,606
Distance Traveled
1,100,687
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,323
825
75
4
3
391,845
0
L
Kukulkan
16,998
809
105
5
3
332,904
0
W
Ah Muzen Cab
16,541
788
82
4
3
343,011
0
W
Osiris
14,506
691
66
3
1
365,831
2
L
Ah Muzen Cab
14,777
704
61
3
4
336,555
0
L
Tyr
15,077
718
36
2
1
370,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role