Player Matchup

Hercules
Hercules
EmperorNwah
Hercules
Level 69
God Stats
10W - 14L
1,435 SR
Queue Stats
398W - 342L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
Ike122
Heimdallr
Level 14
God Stats
6W - 11L
1,286 SR
Queue Stats
31W - 40L
1,441 Elo+
Party 1
Ra
Ra
Slayer96666
Ra
Level 124
God Stats
1W - 5L
1,382 SR
Queue Stats
812W - 752L
1,556 Elo+
Party 1
Team Averages
Level 69
1,368 SR
1,509 Elo+

VS

Team Averages
Level 90
1,498 SR
1,542 Elo+
Jormungandr
Jormungandr
Algonock
Jormungandr
Level 29
God Stats
2W - 1L
1,459 SR
Queue Stats
40W - 38L
1,522 Elo+
Party 2
Merlin
Merlin
Im D Oathkeeper
Merlin
Level 122
God Stats
5W - 2L
1,536 SR
Queue Stats
86W - 83L
1,536 Elo+
Party 2
Ne Zha
Ne Zha
Im D Spectre
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EmperorNwah
Hercules
10
0 / 1 / 3
8,293
553
3,016
13,045
10,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Ike122
Heimdallr
10
2 / 3 / 2
8,907
594
2,513
7,472
2,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 2
9,740
649
8,796
8,892
2,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Algonock
Jormungandr
12
3 / 1 / 2
9,690
646
4,321
8,822
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 0 / 3
10,619
708
11,306
5,706
1,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
11
0 / 3 / 5
9,063
604
9,533
7,803
2,545
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
7
7
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Algonock
Jormungandr
3
1
2
4
L
Hercules
EmperorNwah
Hercules
0
1
3
1.5
L
Heimdallr
Ike122
Heimdallr
2
3
2
1
W
4
0
3
5.5
W
Ne Zha
0
3
5
0.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,325
Damage
25,160
29,409
Taken
22,331
16,218
Mitigated
7,994
8,499
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Algonock
Jormungandr
4,321
706
0
54
8,822
3,582
195
4,258
4,564
19,659
0
L
Hercules
EmperorNwah
Hercules
3,016
1,049
0
2,776
13,045
10,740
0
6,757
6,288
0
11,999
L
Heimdallr
Ike122
Heimdallr
2,513
1,891
0
0
7,472
2,481
0
4,247
3,225
0
11,774
W
11,306
746
89
722
5,706
1,867
1,371
1,757
3,949
49,413
0
W
Ne Zha
9,533
1,076
0
2,469
7,803
2,545
1,177
3,709
4,094
0
31,603
L
8,796
246
2,378
3,345
8,892
2,997
0
4,807
4,085
51,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
29,372
147
Minions Killed
173
6
Camps Cleared
6
784,683
Distance Traveled
806,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,690
646
36
2
0
274,360
0
L
Hercules
8,293
553
29
2
4
257,695
0
L
Heimdallr
8,907
594
27
2
0
258,620
0
W
Merlin
10,619
708
95
6
4
254,591
0
W
Ne Zha
9,063
604
42
3
2
277,551
0
L
Ra
9,740
649
91
6
2
268,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role