Player Matchup

Anubis
Anubis
KappelDK
Anubis
Level 12
God Stats
11W - 9L
1,930 SR
Queue Stats
22W - 20L
1,314 Elo+
Party 2
Ymir
Ymir
VikingBoar
Ymir
Level 18
God Stats
0W - 4L
1,155 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo
Loki
Loki
shezzler
Loki
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 31L
1,708 Elo+
Party 2
Team Averages
Level 26
1,528 SR
1,409 Elo+

VS

Team Averages
Level 25
1,688 SR
1,368 Elo+
Izanami
Izanami
Merdadicane
Izanami
Level 21
God Stats
1W - 0L
1,834 SR
Queue Stats
13W - 13L
1,112 Elo+
Solo
Fenrir
Fenrir
Papsyman
Fenrir
Level 27
God Stats
3W - 1L
1,511 SR
Queue Stats
41W - 42L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
RazorSkulll
Kukulkan
Level 28
God Stats
19W - 7L
1,721 SR
Queue Stats
72W - 70L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KappelDK
Anubis
12
2 / 10 / 13
10,719
715
8,383
17,178
6,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 6 / 11
11,026
735
5,172
17,842
13,539
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
16
16 / 10 / 6
15,956
1,064
22,466
14,759
5,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Merdadicane
Izanami
15
4 / 7 / 10
12,325
822
7,590
12,384
3,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Papsyman
Fenrir
14
5 / 9 / 17
13,376
892
11,743
20,949
18,871
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
RazorSkulll
Kukulkan
17
17 / 6 / 5
16,537
1,102
24,807
11,956
4,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
20
Kills
26
26
Deaths
22
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
KappelDK
Anubis
2
10
13
0.85
W
Izanami
Merdadicane
Izanami
4
7
10
1.29
W
Fenrir
Papsyman
Fenrir
5
9
17
1.5
W
Kukulkan
RazorSkulll
Kukulkan
17
6
5
3.25
L
2
6
11
1.25
L
Loki
16
10
6
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,021
Damage
44,140
49,779
Taken
45,289
25,389
Mitigated
26,852
7,409
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
KappelDK
Anubis
8,383
2,283
101
2,626
17,178
6,698
0
8,592
8,586
15,864
0
W
Izanami
Merdadicane
Izanami
7,590
4,620
0
416
12,384
3,625
1,363
3,490
8,894
0
35,550
W
Fenrir
Papsyman
Fenrir
11,743
3,848
0
2,197
20,949
18,871
310
6,888
14,061
207
25,534
W
Kukulkan
RazorSkulll
Kukulkan
24,807
2,103
0
88
11,956
4,356
436
3,752
8,204
67,060
0
L
5,172
705
0
2,380
17,842
13,539
145
10,026
7,816
28,861
0
L
Loki
22,466
11,862
273
2,029
14,759
5,152
408
6,299
8,460
0
41,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
42,238
129
Minions Killed
187
2
Camps Cleared
9
643,594
Distance Traveled
750,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,719
715
28
2
1
169,777
0
W
Izanami
12,325
822
74
5
0
248,259
0
W
Fenrir
13,376
892
17
1
4
234,037
0
W
Kukulkan
16,537
1,102
96
6
5
268,338
0
L
Ymir
11,026
735
55
4
0
233,650
0
L
Loki
15,956
1,064
46
3
1
240,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role