Player Matchup

Mercury
Mercury
DragonForgedAR
Mercury
Level 158
God Stats
12W - 7L
1,601 SR
Queue Stats
250W - 274L
1,486 Elo+
Party 2
Cabrakan
Cabrakan
InsanitySG
Cabrakan
Level 79
God Stats
17W - 12L
1,620 SR
Queue Stats
55W - 54L
1,483 Elo+
Party 2
Chang'e
Chang'e
Lady Dokuganryu
Chang'e
Level 146
God Stats
7W - 5L
1,579 SR
Queue Stats
202W - 226L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
Sarga Izaki
Sun Wukong
Level 137
God Stats
2W - 1L
1,317 SR
Queue Stats
77W - 76L
1,467 Elo+
Party 2
Neith
Neith
WarKamiKitsune
Neith
Level 156
God Stats
24W - 20L
1,515 SR
Queue Stats
251W - 277L
1,453 Elo+
Party 2
Team Averages
Level 135
1,527 SR
1,474 Elo+

VS

Team Averages
Level 99
1,529 SR
1,570 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bagin Roner
Hun Batz
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Deaths Hand 101
Cernunnos
Level 105
God Stats
4W - 4L
1,558 SR
Queue Stats
85W - 87L
1,568 Elo+
Party 1
Achilles
Achilles
Razorbane
Achilles
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 131L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
Wilde247
Kukulkan
Level 73
God Stats
57W - 48L
1,586 SR
Queue Stats
131W - 127L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
18,241
960
15,583
17,820
7,569
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
InsanitySG
Cabrakan
20
13 / 6 / 9
17,970
946
24,371
25,679
14,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 2 / 12
16,147
850
8,394
15,686
8,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Sarga Izaki
Sun Wukong
20
5 / 2 / 16
17,120
901
23,061
25,609
23,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 5 / 10
16,364
861
23,375
24,745
8,121
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
2 / 4 / 17
17,685
931
32,263
21,927
25,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Bagin Roner
Hun Batz
20
2 / 17 / 7
15,779
830
9,764
29,642
16,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Deaths Hand 101
Cernunnos
20
2 / 4 / 8
16,053
845
9,227
13,831
5,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Razorbane
Achilles
20
6 / 1 / 11
17,707
932
23,869
22,949
38,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Wilde247
Kukulkan
20
7 / 2 / 8
18,543
976
28,354
11,982
5,749
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
70
28
Kills
19
19
Deaths
28
56
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
17
2.63
L
Hun Batz
Bagin Roner
Hun Batz
2
17
7
0.32
L
Cernunnos
Deaths Hand 101
Cernunnos
2
4
8
1.5
W
8
4
9
3.13
W
Cabrakan
InsanitySG
Cabrakan
13
6
9
2.92
W
0
2
12
3
L
Achilles
Razorbane
Achilles
6
1
11
11.5
W
Sun Wukong
Sarga Izaki
Sun Wukong
5
2
16
6.5
W
2
5
10
1.4
L
Kukulkan
Wilde247
Kukulkan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,784
Damage
103,477
109,539
Taken
100,331
63,097
Mitigated
92,271
26,686
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
32,263
2,439
0
1,311
21,927
25,625
0
6,264
15,663
61,160
0
L
Hun Batz
Bagin Roner
Hun Batz
9,764
770
1,367
1,239
29,642
16,724
0
13,784
15,858
0
28,938
L
Cernunnos
Deaths Hand 101
Cernunnos
9,227
4,072
0
287
13,831
5,724
0
4,761
9,070
0
48,256
W
15,583
8,248
0
986
17,820
7,569
0
4,932
12,888
0
48,990
W
Cabrakan
InsanitySG
Cabrakan
24,371
2,350
0
1,134
25,679
14,998
0
17,145
8,534
41,434
0
W
8,394
753
10,615
6,056
15,686
8,513
0
10,610
5,076
45,146
0
L
Achilles
Razorbane
Achilles
23,869
6,701
0
5,710
22,949
38,449
0
4,151
18,798
0
44,541
W
Sun Wukong
Sarga Izaki
Sun Wukong
23,061
1,912
0
4,618
25,609
23,896
0
12,260
13,349
0
38,472
W
23,375
10,557
0
3,277
24,745
8,121
0
15,670
9,075
0
81,665
L
Kukulkan
Wilde247
Kukulkan
28,354
1,613
0
0
11,982
5,749
0
3,805
8,177
100,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,842
Gold Earned
85,767
384
Minions Killed
401
14
Camps Cleared
14
1,868,673
Distance Traveled
1,840,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
17,685
931
62
3
1
387,987
0
L
Hun Batz
15,779
830
64
3
0
346,432
0
L
Cernunnos
16,053
845
49
3
4
341,363
0
W
Mercury
18,241
960
53
3
8
413,644
0
W
Cabrakan
17,970
946
50
3
3
377,746
0
W
Chang'e
16,147
850
106
6
1
367,943
0
L
Achilles
17,707
932
49
3
4
406,127
0
W
Sun Wukong
17,120
901
36
2
1
376,629
0
W
Neith
16,364
861
139
7
1
332,711
0
L
Kukulkan
18,543
976
177
9
5
358,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role