Player Matchup

Ah Puch
Ah Puch
Bronze II
CaptainCumSock01
Ah Puch
Bronze II
Level 37
God Stats
4W - 4L
1,504 SR
Queue Stats
10W - 12L
802 MMR
Party 1
Chang'e
Chang'e
Bronze II
Tuntun_03
Chang'e
Bronze II
Level 40
God Stats
2W - 1L
1,419 SR
Queue Stats
10W - 12L
802 MMR
Party 1
Cabrakan
Cabrakan
Bronze II
trainwrecker2617
Cabrakan
Bronze II
Level 40
God Stats
2W - 0L
1,701 SR
Queue Stats
10W - 12L
802 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 39
1,542 SR
802 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 69
1,393 SR
785 MMR
Nox
Nox
Bronze II
 
Nox
Bronze II
Level 48
God Stats
1W - 7L
1,326 SR
Queue Stats
7W - 18L
736 MMR
Solo
Vamana
Vamana
Bronze I
DillardWillard
Vamana
Bronze I
Level 117
God Stats
16W - 8L
1,641 SR
Queue Stats
511W - 583L
952 MMR
Solo
Yemoja
Yemoja
Bronze II
Zacharia YHWH
Yemoja
Bronze II
Level 42
God Stats
4W - 22L
1,214 SR
Queue Stats
16W - 34L
668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 7
21,860
683
35,587
20,510
10,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Tuntun_03
Chang'e
20
8 / 2 / 13
20,738
648
27,026
24,248
19,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 3 / 12
19,304
603
19,900
33,322
24,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThanatosBacchusOdinZeusChaac

VS

Bans
KumbhakarnaYmirNeithCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
6 / 9 / 0
19,509
610
19,442
26,591
8,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 11 / 2
17,927
560
33,418
47,816
36,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 4 / 6
17,317
541
10,103
24,734
7,297
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
24
Kills
9
9
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
9
0
0.67
W
12
4
7
3.88
L
3
11
2
0.36
W
Chang'e
Tuntun_03
Chang'e
8
2
13
7.25
L
0
4
6
0.75
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,513
Damage
62,963
78,080
Taken
99,141
54,660
Mitigated
52,501
43,155
Healing
31,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
19,442
1,322
0
732
26,591
8,612
964
21,284
5,307
73,198
0
W
35,587
1,205
970
3,902
20,510
10,380
134
7,615
12,895
101,464
0
L
33,418
21,461
0
8,367
47,816
36,592
471
39,984
7,832
872
106,643
W
Chang'e
Tuntun_03
Chang'e
27,026
1,717
15,798
16,440
24,248
19,762
865
11,067
13,181
89,777
0
L
10,103
3,703
15,834
6,616
24,734
7,297
348
22,385
2,349
62,206
0
W
19,900
1,511
1,068
4,977
33,322
24,518
1,608
13,358
19,964
68,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,902
Gold Earned
54,753
351
Minions Killed
345
13
Camps Cleared
11
1,686,281
Distance Traveled
1,410,835
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
19,509
610
118
4
5
419,621
0
W
Ah Puch
21,860
683
141
4
9
535,670
5
L
Vamana
17,927
560
103
3
4
548,531
0
W
Chang'e
20,738
648
118
4
2
606,783
0
L
Yemoja
17,317
541
124
4
2
442,683
0
W
Cabrakan
19,304
603
92
3
2
543,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role