Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
1W - 4L
1,194 SR
Queue Stats
2W - 4L
1,048 Elo+
Solo
Olorun
Olorun
AboveAverage00
Olorun
Level 23
God Stats
28W - 29L
1,418 SR
Queue Stats
94W - 109L
1,243 Elo+
Solo
Hel
Hel
Wickedmud
Hel
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
39W - 39L
1,292 Elo+
Solo
Bakasura
Bakasura
sagaz-caballo036
Bakasura
Level 23
God Stats
5W - 8L
1,210 SR
Queue Stats
46W - 61L
1,290 Elo+
Solo
Thanatos
Thanatos
theabductingape4
Thanatos
Level 23
God Stats
3W - 4L
1,479 SR
Queue Stats
27W - 43L
1,301 Elo+
Solo
Team Averages
Level 19
1,404 SR
1,235 Elo+

VS

Team Averages
Level 34
1,457 SR
1,341 Elo+
Bacchus
Bacchus
ArdentDrakanya
Bacchus
Level 26
God Stats
6W - 9L
1,255 SR
Queue Stats
24W - 31L
1,319 Elo+
Solo
Ra
Ra
Darth Every
Ra
Level 10
God Stats
5W - 5L
1,478 SR
Queue Stats
18W - 27L
1,218 Elo+
Party 2
King Arthur
King Arthur
Darth Jashin
King Arthur
Level 61
God Stats
4W - 3L
1,304 SR
Queue Stats
28W - 24L
1,355 Elo+
Party 2
Thor
Thor
ILightz Gz
Thor
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
IPahala Gz
Hercules
Level 69
God Stats
2W - 1L
1,749 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
0 / 5 / 13
13,734
916
17,204
15,506
7,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 9 / 5
14,319
955
18,262
29,403
22,972
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 9 / 9
15,195
1,013
30,014
31,206
12,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 8 / 6
13,066
871
6,027
13,117
5,551
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
7 / 7 / 7
15,822
1,055
13,012
22,741
15,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 17
14,826
988
15,757
18,903
11,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 8 / 14
15,878
1,059
15,729
15,632
5,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Darth Jashin
King Arthur
20
17 / 0 / 17
17,906
1,194
30,098
17,329
23,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 8 / 19
13,521
901
14,524
17,402
13,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
IPahala Gz
Hercules
20
6 / 5 / 17
14,760
984
21,894
27,503
25,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
23
Kills
38
38
Deaths
24
40
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
13
1.3
L
6
9
5
0.94
W
7
3
17
5.17
W
7
8
14
1.75
W
King Arthur
Darth Jashin
King Arthur
17
0
17
25.5
W
1
8
19
1.31
W
Hercules
IPahala Gz
Hercules
6
5
17
2.9
L
7
9
9
1.28
L
3
8
6
0.75
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,519
Damage
98,002
111,973
Taken
96,769
62,803
Mitigated
77,742
25,112
Healing
25,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,204
2,364
0
198
15,506
7,014
0
5,027
10,479
45,104
0
L
18,262
10,421
572
5,428
29,403
22,972
0
6,956
22,447
46,683
0
W
15,757
2,197
0
3,471
18,903
11,017
0
12,970
5,792
24,696
0
W
15,729
3,282
2,515
2,026
15,632
5,173
0
11,112
4,476
73,172
0
W
King Arthur
Darth Jashin
King Arthur
30,098
4,099
517
6,227
17,329
23,098
0
11,843
4,388
0
46,188
W
14,524
4,392
0
1,363
17,402
13,406
0
11,216
5,243
0
27,248
W
Hercules
IPahala Gz
Hercules
21,894
6,732
762
9,015
27,503
25,048
0
18,339
8,989
6,607
32,177
L
30,014
3,347
5,996
5,999
31,206
12,218
0
12,346
18,860
49,452
0
L
6,027
4,342
0
476
13,117
5,551
0
3,379
9,733
0
9,414
L
13,012
4,386
366
6,077
22,741
15,048
0
6,936
15,680
0
41,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,136
Gold Earned
76,891
227
Minions Killed
249
14
Camps Cleared
4
1,178,529
Distance Traveled
1,318,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,734
916
72
5
0
210,485
0
L
Olorun
14,319
955
54
4
1
240,496
0
W
Bacchus
14,826
988
23
2
1
286,048
0
W
Ra
15,878
1,059
131
9
1
248,245
0
W
King Arthur
17,906
1,194
32
2
0
314,853
0
W
Thor
13,521
901
29
2
1
204,704
0
W
Hercules
14,760
984
34
2
1
264,282
0
L
Hel
15,195
1,013
50
3
0
266,130
0
L
Bakasura
13,066
871
9
1
1
150,998
0
L
Thanatos
15,822
1,055
42
3
12
310,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role