Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond V
RLZentitus
Scylla
Diamond V
Level 58
God Stats
32W - 18L
1,733 SR
Queue Stats
75W - 59L
1,874 MMR
Party 2
Achilles
Achilles
Diamond V
ShAwN RecKs
Achilles
Diamond V
Level 108
God Stats
87W - 46L
1,741 SR
Queue Stats
997W - 767L
1,828 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,658 SR
1,734 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,600 SR
1,896 MMR
Geb
Geb
Platinum II
Beaky Chibi
Geb
Platinum II
Level 158
God Stats
2W - 5L
1,568 SR
Queue Stats
32W - 32L
1,939 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
Remety
Ne Zha
Platinum II
Level 149
God Stats
3W - 3L
1,648 SR
Queue Stats
24W - 22L
1,872 MMR
Solo
Ra
Ra
Platinum III
bajamour
Ra
Platinum III
Level 129
God Stats
2W - 0L
1,585 SR
Queue Stats
48W - 49L
1,877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 4 / 4
15,226
564
17,454
36,644
37,501
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
RLZentitus
Scylla
17
5 / 5 / 7
16,565
614
34,041
21,212
6,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ShAwN RecKs
Achilles
16
4 / 5 / 6
15,693
581
25,590
35,788
45,453
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
KukulkanEsetPersephoneAgniAphrodite

VS

Bans
YemojaChaacMedusaHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
16,039
594
12,673
32,543
36,268
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Remety
Ne Zha
18
5 / 4 / 7
17,341
642
33,376
32,957
29,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
7 / 3 / 5
17,923
664
32,075
24,040
10,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
13
14
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
4
1.25
W
1
5
7
0.9
L
Scylla
RLZentitus
Scylla
5
5
7
1.7
W
Ne Zha
Remety
Ne Zha
5
4
7
2.13
L
Achilles
ShAwN RecKs
Achilles
4
5
6
1.4
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,085
Damage
78,124
93,644
Taken
89,540
89,659
Mitigated
75,973
28,490
Healing
46,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
17,454
6,709
0
11,444
36,644
37,501
632
17,257
19,387
376
44,447
W
12,673
2,282
693
3,618
32,543
36,268
318
13,558
18,985
32,924
0
L
Scylla
RLZentitus
Scylla
34,041
1,848
299
5,680
21,212
6,705
744
11,270
9,942
98,177
0
W
Ne Zha
Remety
Ne Zha
33,376
12,476
0
11,779
32,957
29,004
1,315
11,947
21,010
63
76,881
L
Achilles
ShAwN RecKs
Achilles
25,590
7,530
0
11,067
35,788
45,453
90
17,290
18,498
0
75,376
W
32,075
2,138
15,567
14,356
24,040
10,701
1,337
9,644
14,396
98,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
51,303
272
Minions Killed
247
11
Camps Cleared
7
1,431,961
Distance Traveled
1,566,186
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,226
564
51
2
5
513,478
0
W
Geb
16,039
594
36
1
1
500,377
8
L
Scylla
16,565
614
152
6
3
472,618
0
W
Ne Zha
17,341
642
63
2
2
523,855
0
L
Achilles
15,693
581
69
3
3
445,865
0
W
Ra
17,923
664
148
5
4
541,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role