Player Matchup

Cupid
Cupid
Enoughs
Cupid
Level 28
God Stats
28W - 19L
1,586 SR
Queue Stats
76W - 73L
1,441 Elo+
Party 1
Bellona
Bellona
PuncturePunk
Bellona
Level 29
God Stats
10W - 5L
1,730 SR
Queue Stats
52W - 56L
1,522 Elo+
Party 3
Achilles
Achilles
SacrificialPit
Achilles
Level 109
God Stats
5W - 9L
1,485 SR
Queue Stats
92W - 80L
1,541 Elo+
Party 3
Fenrir
Fenrir
SlyShad0w
Fenrir
Level 32
God Stats
1W - 2L
1,696 SR
Queue Stats
86W - 82L
1,514 Elo+
Party 1
Scylla
Scylla
Spook1M
Scylla
Level 39
God Stats
8W - 4L
1,677 SR
Queue Stats
97W - 92L
1,484 Elo+
Party 1
Team Averages
Level 47
1,635 SR
1,500 Elo+

VS

Team Averages
Level 81
1,683 SR
1,568 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Fabichotuterror
Thanatos
Level 11
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
FriskyNoVa
Hercules
Level 44
God Stats
2W - 1L
1,888 SR
Queue Stats
53W - 38L
1,704 Elo+
Party 4
Neith
Neith
MIGUELONXDD123
Neith
Level 106
God Stats
4W - 0L
1,751 SR
Queue Stats
81W - 75L
1,463 Elo+
Party 2
Ymir
Ymir
Nejiree
Ymir
Level 156
God Stats
2W - 1L
1,547 SR
Queue Stats
96W - 78L
1,673 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Enoughs
Cupid
20
8 / 17 / 6
16,589
448
17,624
32,273
9,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
PuncturePunk
Bellona
20
7 / 9 / 12
18,065
488
18,280
35,042
19,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
20
9 / 4 / 18
20,040
542
36,659
38,857
67,191
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
SlyShad0w
Fenrir
20
4 / 19 / 17
16,600
449
23,691
38,737
16,477
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Spook1M
Scylla
20
14 / 15 / 9
19,603
530
39,664
33,630
10,603
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
24 / 10 / 12
20,483
554
42,837
35,914
16,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
20
2 / 11 / 19
18,285
494
11,321
32,829
13,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
FriskyNoVa
Hercules
20
8 / 9 / 15
18,901
511
31,748
43,118
41,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 9 / 16
20,570
556
37,767
30,061
12,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Nejiree
Ymir
20
14 / 4 / 23
23,091
624
28,450
41,571
45,344
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
148
42
Kills
63
64
Deaths
43
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
24
10
12
3
L
Cupid
Enoughs
Cupid
8
17
6
0.65
W
Thanatos
2
11
19
1.05
W
Hercules
FriskyNoVa
Hercules
8
9
15
1.72
W
15
9
16
2.56
W
Ymir
Nejiree
Ymir
14
4
23
6.38
L
Bellona
PuncturePunk
Bellona
7
9
12
1.44
L
Achilles
9
4
18
4.5
L
Fenrir
SlyShad0w
Fenrir
4
19
17
0.66
L
Scylla
Spook1M
Scylla
14
15
9
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,918
Damage
152,123
178,539
Taken
183,493
123,267
Mitigated
129,563
34,116
Healing
65,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
42,837
1,274
0
15,352
35,914
16,200
3,565
10,313
25,601
155,586
0
L
Cupid
Enoughs
Cupid
17,624
11,215
465
7,310
32,273
9,817
1,200
14,081
18,192
0
67,794
W
Thanatos
11,321
2,232
0
18,839
32,829
13,704
502
3,057
29,772
0
135,799
W
Hercules
FriskyNoVa
Hercules
31,748
9,906
0
11,841
43,118
41,824
2,419
13,035
30,083
1,841
97,713
W
37,767
22,769
0
10,634
30,061
12,491
8,166
3,453
26,608
0
175,178
W
Ymir
Nejiree
Ymir
28,450
5,109
0
8,346
41,571
45,344
2,076
11,496
30,075
140,870
0
L
Bellona
PuncturePunk
Bellona
18,280
4,612
0
8,101
35,042
19,179
0
14,114
20,928
0
124,665
L
Achilles
36,659
10,683
0
10,744
38,857
67,191
0
10,958
27,899
1,767
149,021
L
Fenrir
SlyShad0w
Fenrir
23,691
6,055
0
2,871
38,737
16,477
0
15,916
22,821
0
59,879
L
Scylla
Spook1M
Scylla
39,664
3,531
1,001
3,624
33,630
10,603
259
19,176
14,454
111,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,897
Gold Earned
101,330
650
Minions Killed
878
0
Camps Cleared
0
2,968,579
Distance Traveled
2,961,321
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
20,483
554
189
5
0
535,242
4
L
Cupid
16,589
448
82
2
0
446,635
0
W
Thanatos
18,285
494
156
4
0
663,732
0
W
Hercules
18,901
511
137
4
0
573,529
0
W
Neith
20,570
556
205
6
0
541,690
0
W
Ymir
23,091
624
191
5
0
647,128
5
L
Bellona
18,065
488
188
5
0
720,291
2
L
Achilles
20,040
542
205
6
0
692,248
4
L
Fenrir
16,600
449
43
1
0
546,142
0
L
Scylla
19,603
530
132
4
0
563,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role