Player Matchup

Chaac
Chaac
Silver V
govtfile
Chaac
Silver V
Level 72
God Stats
2W - 0L
1,608 SR
Queue Stats
11W - 16L
999 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,608 SR
999 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,361 SR
763 MMR
Awilix
Awilix
Bronze III
MissCobain6794
Awilix
Bronze III
Level 37
God Stats
2W - 13L
1,361 SR
Queue Stats
2W - 14L
763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
govtfile
Chaac
16
4 / 0 / 0
10,540
878
7,467
10,194
8,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ZeusVulcanBellonaKukulkanSkadi

VS

Bans
PoseidonFreyaAnubisAh Muzen CabHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,473
623
5,388
10,499
3,831
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chaac
govtfile
Chaac
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,467
Damage
5,388
10,194
Taken
10,499
8,899
Mitigated
3,831
5,539
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,388
2,608
0
2,286
10,499
3,831
0
380
10,119
0
29,800
W
Chaac
govtfile
Chaac
7,467
2,733
0
5,539
10,194
8,899
1,355
226
9,968
0
50,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,540
Gold Earned
7,473
92
Minions Killed
48
6
Camps Cleared
1
231,855
Distance Traveled
195,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,473
623
48
4
1
195,870
0
W
Chaac
10,540
878
92
8
6
231,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role