Player Matchup

Yemoja
Yemoja
CyberPhantom25
Yemoja
Level 108
God Stats
3W - 5L
1,459 SR
Queue Stats
69W - 75L
1,486 Elo+
Party 1
Mercury
Mercury
Day1-Brando
Mercury
Level 69
God Stats
4W - 3L
1,611 SR
Queue Stats
112W - 101L
1,505 Elo+
Solo
Chaac
Chaac
LeviathanFood
Chaac
Level 101
God Stats
19W - 20L
1,528 SR
Queue Stats
361W - 344L
1,479 Elo+
Solo
Sol
Sol
Luna2DeMoona
Sol
Level 124
God Stats
0W - 2L
1,515 SR
Queue Stats
70W - 72L
1,529 Elo+
Solo
Ullr
Ullr
jonito2009
Ullr
Level 120
God Stats
14W - 14L
1,465 SR
Queue Stats
74W - 80L
1,484 Elo+
Party 1
Team Averages
Level 104
1,515 SR
1,497 Elo+

VS

Team Averages
Level 120
1,550 SR
1,514 Elo+
Neith
Neith
Chad34
Neith
Level 109
God Stats
20W - 24L
1,492 SR
Queue Stats
311W - 328L
1,471 Elo+
Party 3
Chaac
Chaac
Ilov3fIshstIcKs
Chaac
Level 101
God Stats
8W - 7L
1,540 SR
Queue Stats
171W - 163L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
Its Soo Lit
Jormungandr
Level 125
God Stats
5W - 5L
1,579 SR
Queue Stats
105W - 88L
1,564 Elo+
Party 2
Discordia
Discordia
WinsomeLoser5
Discordia
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,503 Elo+
Solo
Kukulkan
Kukulkan
YA BOII DAQUON
Kukulkan
Level 132
God Stats
16W - 14L
1,641 SR
Queue Stats
137W - 130L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,766
574
8,001
15,918
15,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Day1-Brando
Mercury
16
0 / 5 / 3
9,323
548
2,920
15,041
7,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
6 / 4 / 2
12,455
733
12,874
25,764
18,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 6 / 5
9,776
575
7,757
15,973
6,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 3 / 4
11,685
687
12,054
19,930
9,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chad34
Neith
17
0 / 0 / 4
10,235
602
7,428
7,016
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 0 / 10
11,939
702
18,667
16,979
18,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Its Soo Lit
Jormungandr
20
8 / 5 / 8
14,142
832
16,115
15,246
13,184
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Discordia
WinsomeLoser5
Discordia
19
7 / 2 / 5
12,946
762
17,111
8,531
3,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
19
5 / 4 / 10
12,597
741
20,625
9,930
5,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
10
Kills
23
23
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
Chad34
Neith
0
0
4
2
L
1
5
3
0.5
L
Mercury
Day1-Brando
Mercury
0
5
3
0.3
W
3
0
10
8
W
Jormungandr
Its Soo Lit
Jormungandr
8
5
8
2.4
L
6
4
2
1.75
L
0
6
5
0.42
W
Discordia
WinsomeLoser5
Discordia
7
2
5
4.75
W
Kukulkan
5
4
10
2.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
79,946
92,626
Taken
57,702
57,240
Mitigated
43,716
26,450
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chad34
Neith
7,428
2,283
0
2,392
7,016
2,929
1,810
1,713
5,303
0
33,952
L
8,001
1,667
5,600
1,490
15,918
15,056
2
11,222
4,696
21,427
0
L
Mercury
Day1-Brando
Mercury
2,920
1,104
425
243
15,041
7,554
993
7,751
7,290
0
19,740
W
18,667
1,933
1,035
12,222
16,979
18,515
218
4,769
12,210
0
47,222
W
Jormungandr
Its Soo Lit
Jormungandr
16,115
1,654
0
1,250
15,246
13,184
378
7,482
7,764
40,787
0
L
12,874
4,090
0
11,178
25,764
18,968
572
16,625
9,139
601
45,921
L
7,757
1,418
0
4,635
15,973
6,098
1,881
8,530
7,443
33,151
0
W
Discordia
WinsomeLoser5
Discordia
17,111
1,350
0
1,175
8,531
3,473
2,448
1,820
6,711
52,071
0
W
Kukulkan
20,625
1,291
0
0
9,930
5,615
624
1,167
8,763
52,670
0
L
12,054
5,388
0
2,879
19,930
9,564
59
9,723
10,207
0
50,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
61,859
321
Minions Killed
357
3
Camps Cleared
10
1,416,954
Distance Traveled
1,493,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,235
602
85
5
1
298,770
0
L
Yemoja
9,766
574
31
2
0
258,922
0
L
Mercury
9,323
548
45
3
0
281,641
0
W
Chaac
11,939
702
73
4
4
346,375
0
W
Jormungandr
14,142
832
40
2
1
267,622
0
L
Chaac
12,455
733
90
5
0
300,094
0
L
Sol
9,776
575
52
3
2
278,228
0
W
Discordia
12,946
762
84
5
1
292,266
0
W
Kukulkan
12,597
741
75
4
3
288,169
0
L
Ullr
11,685
687
103
6
1
298,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role