Player Matchup

Bakasura
Bakasura
CanadianCAmel45
Bakasura
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 98L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
Tian_Leon194
Sun Wukong
Level 36
God Stats
2W - 3L
1,423 SR
Queue Stats
129W - 148L
1,345 Elo+
Party 2
Agni
Agni
julianjulio1999
Agni
Level 41
God Stats
1W - 3L
1,321 SR
Queue Stats
64W - 59L
1,396 Elo+
Party 2
Team Averages
Level 35
1,415 SR
1,353 Elo+

VS

Team Averages
Level 46
1,473 SR
1,413 Elo+
Hera
Hera
DumboEars420
Hera
Level 59
God Stats
2W - 2L
1,368 SR
Queue Stats
104W - 99L
1,410 Elo+
Party 1
Ares
Ares
Hmu-4-head
Ares
Level 25
God Stats
3W - 2L
1,579 SR
Queue Stats
80W - 77L
1,390 Elo+
Party 1
Xbalanque
Xbalanque
carj0304
Xbalanque
Level 55
God Stats
8W - 3L
1,473 SR
Queue Stats
71W - 59L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
5 / 10 / 2
9,633
741
7,420
14,808
4,696
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Tian_Leon194
Sun Wukong
11
3 / 8 / 4
8,716
670
5,628
17,180
14,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 5
8,927
687
8,006
8,125
2,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 12
9,883
760
10,201
9,722
2,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
1 / 4 / 11
8,885
683
3,839
12,181
11,171
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
carj0304
Xbalanque
15
20 / 1 / 2
13,749
1,058
19,536
9,603
3,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
23
23
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
10
2
0.6
W
2
6
12
1.33
W
1
4
11
1.63
L
Sun Wukong
Tian_Leon194
Sun Wukong
3
8
4
0.63
W
Xbalanque
carj0304
Xbalanque
20
1
2
21
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
33,576
40,113
Taken
31,506
21,083
Mitigated
17,696
9,088
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,420
5,297
0
2,037
14,808
4,696
0
5,835
8,973
0
17,627
W
10,201
2,117
991
612
9,722
2,894
377
2,789
6,493
25,227
0
W
3,839
416
755
767
12,181
11,171
138
2,682
9,219
13,672
0
L
Sun Wukong
Tian_Leon194
Sun Wukong
5,628
798
0
5,304
17,180
14,064
0
6,942
10,238
0
18,450
W
Xbalanque
carj0304
Xbalanque
19,536
10,395
1,063
624
9,603
3,631
1,473
2,781
6,646
0
53,646
L
8,006
352
0
1,747
8,125
2,323
0
1,727
6,398
22,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
32,517
85
Minions Killed
121
4
Camps Cleared
1
611,055
Distance Traveled
674,486
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,633
741
29
2
3
212,954
0
W
Hera
9,883
760
41
3
0
214,464
0
W
Ares
8,885
683
19
1
0
222,508
0
L
Sun Wukong
8,716
670
26
2
0
206,576
4
W
Xbalanque
13,749
1,058
61
5
1
237,514
0
L
Agni
8,927
687
30
2
1
191,525
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role