Player Matchup

Discordia
Discordia
 
Discordia
Level 104
God Stats
23W - 20L
1,362 SR
Queue Stats
808W - 1,007L
1,336 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
14W - 8L
1,623 SR
Queue Stats
582W - 791L
1,318 Elo+
Party 1
Hun Batz
Hun Batz
LazyMax
Hun Batz
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MrLegend777
Jormungandr
Level 98
God Stats
2W - 1L
1,522 SR
Queue Stats
65W - 53L
1,485 Elo+
Party 2
Cupid
Cupid
smileee0304
Cupid
Level 45
God Stats
5W - 2L
1,528 SR
Queue Stats
126W - 137L
1,407 Elo+
Solo
Team Averages
Level 78
1,507 SR
1,409 Elo+

VS

Team Averages
Level 69
1,470 SR
1,262 Elo+
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Allan053PsySo
Agni
Level 41
God Stats
0W - 2L
1,698 SR
Queue Stats
4W - 22L
1,144 Elo+
Solo
Rama
Rama
DeEstrela
Rama
Level 108
God Stats
4W - 5L
1,496 SR
Queue Stats
249W - 237L
1,359 Elo+
Solo
Hercules
Hercules
Jimboto440
Hercules
Level 17
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 12L
1,036 Elo+
Solo
Aphrodite
Aphrodite
Moonlithollow
Aphrodite
Level 108
God Stats
2W - 1L
1,438 SR
Queue Stats
158W - 174L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
4 / 1 / 12
13,327
666
30,277
11,578
5,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
 
Ah Puch
20
9 / 1 / 11
13,979
699
37,994
12,038
9,882
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
LazyMax
Hun Batz
20
6 / 5 / 8
13,282
664
16,301
18,257
11,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
MrLegend777
Jormungandr
20
3 / 2 / 12
12,576
629
11,165
18,857
21,389
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
1 / 0 / 8
12,080
604
7,240
13,559
5,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
1 / 4 / 3
10,621
531
15,698
26,567
32,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 6 / 5
10,866
543
10,229
16,974
6,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
20
5 / 7 / 1
12,498
625
12,555
27,020
10,231
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Jimboto440
Hercules
12
0 / 2 / 1
8,610
431
3,365
9,856
3,693
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Moonlithollow
Aphrodite
19
1 / 4 / 3
10,490
525
11,296
28,935
18,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
23
Kills
8
9
Deaths
23
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
12
10
W
Ah Puch
 
Ah Puch
9
1
11
14.5
L
Geb
 
Geb
1
4
3
0.63
L
1
6
5
0.58
L
Rama
5
7
1
0.79
L
Hercules
Jimboto440
Hercules
0
2
1
0.25
W
Hun Batz
LazyMax
Hun Batz
6
5
8
2
L
Aphrodite
Moonlithollow
Aphrodite
1
4
3
0.63
W
Jormungandr
MrLegend777
Jormungandr
3
2
12
4.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,977
Damage
53,143
74,289
Taken
109,352
53,541
Mitigated
71,122
36,483
Healing
65,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
30,277
886
3,615
3,151
11,578
5,364
1,900
5,353
6,225
56,071
0
W
Ah Puch
 
Ah Puch
37,994
437
3,745
5,262
12,038
9,882
1,242
6,413
5,625
62,228
0
L
Geb
 
Geb
15,698
1,201
3,317
2,699
26,567
32,489
0
17,330
9,237
29,077
1,369
L
10,229
0
0
242
16,974
6,007
0
12,937
4,037
28,339
0
L
Rama
12,555
9,688
4,285
7,335
27,020
10,231
0
21,300
5,720
0
47,336
L
Hercules
Jimboto440
Hercules
3,365
86
706
2,804
9,856
3,693
0
8,133
1,723
0
5,311
W
Hun Batz
LazyMax
Hun Batz
16,301
3,343
3,135
2,763
18,257
11,086
249
8,637
9,620
0
41,026
L
Aphrodite
Moonlithollow
Aphrodite
11,296
610
25,550
18,274
28,935
18,702
0
19,736
9,199
30,534
0
W
Jormungandr
MrLegend777
Jormungandr
11,165
702
2,570
2,420
18,857
21,389
445
8,573
10,284
27,108
0
W
7,240
2,712
4,349
5,473
13,559
5,820
1,189
7,300
6,259
0
21,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,244
Gold Earned
53,085
209
Minions Killed
238
0
Camps Cleared
0
1,815,326
Distance Traveled
1,479,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,327
666
56
3
0
404,992
0
W
Ah Puch
13,979
699
44
2
0
378,448
0
L
Geb
10,621
531
32
2
0
327,136
0
L
Agni
10,866
543
38
2
0
326,484
0
L
Rama
12,498
625
113
6
0
299,985
0
L
Hercules
8,610
431
6
0
0
169,329
0
W
Hun Batz
13,282
664
52
3
0
350,749
0
L
Aphrodite
10,490
525
49
2
0
356,712
0
W
Jormungandr
12,576
629
24
1
0
337,504
0
W
Cupid
12,080
604
33
2
0
343,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role