Player Matchup

Cupid
Cupid
BMRfreakyy_Upnex
Cupid
Level 64
God Stats
1W - 1L
1,749 SR
Queue Stats
70W - 68L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
CurseRagingFlame
Xing Tian
Level 28
God Stats
3W - 4L
1,418 SR
Queue Stats
34W - 39L
1,376 Elo+
Party 2
Eset
Eset
HustLeDaGOAT
Eset
Level 121
God Stats
10W - 4L
1,784 SR
Queue Stats
96W - 107L
1,589 Elo+
Party 2
Fenrir
Fenrir
UrsaMajor95
Fenrir
Level 101
God Stats
6W - 15L
1,300 SR
Queue Stats
194W - 217L
1,439 Elo+
Party 2
Anubis
Anubis
ooga_Booga_unga_
Anubis
Level 118
God Stats
13W - 8L
1,813 SR
Queue Stats
187W - 170L
1,594 Elo+
Party 2
Team Averages
Level 86
1,613 SR
1,496 Elo+

VS

Team Averages
Level 88
1,353 SR
1,409 Elo+
Hera
Hera
AlienMart
Hera
Level 44
God Stats
3W - 5L
1,196 SR
Queue Stats
38W - 60L
1,415 Elo+
Party 1
Bastet
Bastet
Bloodymess1996
Bastet
Level 103
God Stats
9W - 17L
1,411 SR
Queue Stats
133W - 192L
1,408 Elo+
Party 1
Yemoja
Yemoja
GSB52000
Yemoja
Level 89
God Stats
1W - 4L
1,168 SR
Queue Stats
74W - 97L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
RAINBOW_DASH__X1
Heimdallr
Level 86
God Stats
24W - 17L
1,518 SR
Queue Stats
111W - 119L
1,370 Elo+
Party 1
Tyr
Tyr
itzTenshii-_-
Tyr
Level 116
God Stats
14W - 18L
1,473 SR
Queue Stats
242W - 322L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
9,581
456
7,630
17,742
5,689
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
11
1 / 7 / 5
8,201
391
2,526
9,951
6,001
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 6 / 7
10,500
500
12,617
11,603
4,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
13 / 9 / 1
11,090
528
16,086
22,994
9,208
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 2 / 1
4,090
195
0
1,476
369

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 6 / 4
12,029
573
7,320
11,271
3,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
4 / 5 / 12
12,226
582
10,168
14,569
5,051
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
GSB52000
Yemoja
17
9 / 3 / 16
13,066
622
15,173
15,510
10,551
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
18
11 / 4 / 5
12,635
602
11,545
13,779
5,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 4 / 7
12,599
600
8,519
19,630
20,651
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
18
Kills
32
32
Deaths
22
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
3
6
4
0.83
L
2
8
5
0.56
W
4
5
12
2
L
Xing Tian
1
7
5
0.5
W
Yemoja
GSB52000
Yemoja
9
3
16
5.67
L
2
6
7
0.92
W
Heimdallr
11
4
5
3.38
L
Fenrir
13
9
1
1.5
W
5
4
7
2.13
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
52,725
63,766
Taken
74,759
25,450
Mitigated
45,848
10,269
Healing
25,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,320
1,810
677
2,175
11,271
3,753
1,655
2,252
8,779
68,596
0
L
7,630
3,293
0
4,261
17,742
5,689
0
8,823
8,919
0
54,411
W
10,168
3,642
0
3,539
14,569
5,051
2,192
3,029
11,540
0
70,252
L
Xing Tian
2,526
313
0
383
9,951
6,001
0
3,081
6,870
8,593
0
W
Yemoja
GSB52000
Yemoja
15,173
1,385
1,785
4,466
15,510
10,551
1,194
4,626
10,884
44,425
0
L
12,617
589
0
1,331
11,603
4,183
0
2,979
8,619
74,435
0
W
Heimdallr
11,545
6,883
540
1,813
13,779
5,842
5,008
5,195
8,584
0
69,984
L
Fenrir
16,086
5,101
0
4,294
22,994
9,208
0
6,134
16,860
0
53,048
W
8,519
1,699
0
10,378
19,630
20,651
2,126
3,761
14,665
0
66,304
L
0
0
0
0
1,476
369
0
1,476
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
62,555
315
Minions Killed
524
0
Camps Cleared
0
1,232,293
Distance Traveled
1,866,947
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,029
573
130
6
0
336,457
0
L
Cupid
9,581
456
97
5
0
324,516
0
W
Bastet
12,226
582
97
5
0
388,527
0
L
Xing Tian
8,201
391
14
1
0
193,382
0
W
Yemoja
13,066
622
59
3
0
365,299
4
L
Eset
10,500
500
125
6
0
379,769
3
W
Heimdallr
12,635
602
119
6
0
373,375
0
L
Fenrir
11,090
528
79
4
0
334,626
0
W
Tyr
12,599
600
119
6
0
403,289
0
L
Anubis
4,090
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role