Player Matchup

Ne Zha
Ne Zha
Silver III
BIGHOMIEJOEZO
Ne Zha
Silver III
Level 125
God Stats
13W - 22L
1,508 SR
Queue Stats
655W - 729L
1,093 MMR
Solo
Ah Puch
Ah Puch
Bronze I
NoMercy x Rambo
Ah Puch
Bronze I
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 82L
976 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
PaCa Shadow
Cabrakan
Silver IV
Level 94
God Stats
1W - 0L
1,393 SR
Queue Stats
82W - 85L
1,096 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,467 SR
1,055 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,502 SR
1,053 MMR
Bacchus
Bacchus
Bronze III
JoeyB_23
Bacchus
Bronze III
Level 69
God Stats
0W - 5L
1,547 SR
Queue Stats
5W - 16L
1,303 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Stryder624
Hou Yi
Bronze III
Level 63
God Stats
0W - 5L
1,408 SR
Queue Stats
1W - 9L
846 MMR
Party 2
Hades
Hades
Bronze III
pelaostyle90
Hades
Bronze III
Level 67
God Stats
5W - 7L
1,551 SR
Queue Stats
7W - 17L
1,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 10
22,321
638
18,932
36,925
22,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 11
23,085
660
49,031
27,434
10,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
PaCa Shadow
Cabrakan
20
4 / 8 / 14
20,745
593
12,328
33,737
50,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KukulkanPersephoneKumbhakarnaAo KuangYemoja

VS

Bans
HeraSkadiNoxMedusaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoeyB_23
Bacchus
19
4 / 5 / 13
21,476
614
17,469
32,943
50,486
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
Stryder624
Hou Yi
20
11 / 5 / 8
21,928
627
34,979
29,082
9,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 10 / 12
21,701
620
27,456
36,928
34,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
54
20
Kills
21
22
Deaths
20
35
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
10
10
1.3
L
Bacchus
JoeyB_23
Bacchus
4
5
13
2.1
W
8
4
11
3.38
W
Cabrakan
PaCa Shadow
Cabrakan
4
8
14
1.38
L
Hou Yi
Stryder624
Hou Yi
11
5
8
3
L
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,291
Damage
79,904
98,096
Taken
98,953
83,619
Mitigated
94,814
29,853
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,932
5,099
0
9,100
36,925
22,678
1,587
15,869
21,056
0
79,664
L
Bacchus
JoeyB_23
Bacchus
17,469
1,269
1,140
3,236
32,943
50,486
449
21,376
11,567
46,442
0
W
49,031
3,778
66
15,428
27,434
10,188
1,555
15,719
11,715
144,902
0
W
Cabrakan
PaCa Shadow
Cabrakan
12,328
1,866
1,675
3,584
33,737
50,753
386
14,444
19,293
40,276
0
L
Hou Yi
Stryder624
Hou Yi
34,979
17,575
1,906
8,631
29,082
9,709
2,062
17,558
11,524
0
114,377
L
27,456
1,695
2,553
10,381
36,928
34,619
343
23,953
12,975
102,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,151
Gold Earned
65,105
332
Minions Killed
380
15
Camps Cleared
11
1,631,867
Distance Traveled
1,617,359
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
22,321
638
88
3
7
561,213
7
L
Bacchus
21,476
614
41
1
2
644,573
18
W
Ah Puch
23,085
660
183
5
5
516,883
3
W
Cabrakan
20,745
593
61
2
3
553,771
5
L
Hou Yi
21,928
627
173
5
3
502,876
5
L
Hades
21,701
620
166
5
6
469,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role