Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Anttartica
Chang'e
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,290 Elo+
Solo
Ne Zha
Ne Zha
vMULLv
Ne Zha
Level 24
God Stats
8W - 2L
1,500 SR
Queue Stats
57W - 64L
1,402 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,397 Elo+

VS

Team Averages
Level 36
1,410 SR
1,143 Elo+
Pele
Pele
 
Pele
Level 13
God Stats
0W - 12L
1,266 SR
Queue Stats
0W - 16L
1,004 Elo+
Solo
Kukulkan
Kukulkan
Tek_Evans
Kukulkan
Level 75
God Stats
1W - 4L
1,455 SR
Queue Stats
6W - 12L
1,187 Elo+
Solo
Heimdallr
Heimdallr
stewroid18
Heimdallr
Level 21
God Stats
16W - 14L
1,508 SR
Queue Stats
36W - 57L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 2 / 9
13,462
709
8,185
16,890
20,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Anttartica
Chang'e
17
16 / 1 / 5
16,028
844
16,136
17,043
7,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
vMULLv
Ne Zha
12
2 / 3 / 11
12,203
642
5,118
17,843
20,471
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 15 / 4
11,534
607
4,327
19,535
6,780
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
Tek_Evans
Kukulkan
15
5 / 8 / 1
13,598
716
25,028
16,123
6,517
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
stewroid18
Heimdallr
1
0 / 1 / 0
7,083
373
0
672
281

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
24
Kills
6
6
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
9
5.25
L
Pele
 
Pele
1
15
4
0.2
W
Chang'e
Anttartica
Chang'e
16
1
5
18.5
L
Kukulkan
Tek_Evans
Kukulkan
5
8
1
0.69
L
Heimdallr
stewroid18
Heimdallr
0
1
0
0
W
Ne Zha
vMULLv
Ne Zha
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
29,355
51,776
Taken
36,330
48,051
Mitigated
13,578
23,900
Healing
1,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,185
1,969
556
3,657
16,890
20,204
644
9,113
7,777
0
42,788
L
Pele
 
Pele
4,327
896
0
646
19,535
6,780
10
7,696
11,839
0
12,652
W
Chang'e
Anttartica
Chang'e
16,136
3,069
3,521
10,988
17,043
7,376
1,606
9,515
7,528
64,585
0
L
Kukulkan
Tek_Evans
Kukulkan
25,028
2,267
128
1,101
16,123
6,517
0
7,768
8,355
75,306
0
L
Heimdallr
stewroid18
Heimdallr
0
0
0
0
672
281
0
672
0
0
0
W
Ne Zha
vMULLv
Ne Zha
5,118
1,354
894
4,284
17,843
20,471
624
8,372
9,471
0
19,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
32,215
200
Minions Killed
132
11
Camps Cleared
1
849,337
Distance Traveled
442,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,462
709
51
3
6
300,774
0
L
Pele
11,534
607
15
1
1
208,645
2
W
Chang'e
16,028
844
119
6
4
286,812
0
L
Kukulkan
13,598
716
117
6
0
233,738
0
L
Heimdallr
7,083
373
0
0
0
0
0
W
Ne Zha
12,203
642
30
2
1
261,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role