Player Matchup

Merlin
Merlin
Mashago
Merlin
Level 53
God Stats
53W - 37L
1,530 SR
Queue Stats
206W - 219L
1,484 Elo+
Party 2
Odin
Odin
MaxCNTRLSHFT
Odin
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 31L
1,426 Elo+
Party 2
Cupid
Cupid
Tarzan13
Cupid
Level 14
God Stats
10W - 8L
1,826 SR
Queue Stats
60W - 69L
1,326 Elo+
Solo
Team Averages
Level 30
1,619 SR
1,412 Elo+

VS

Team Averages
Level 40
1,653 SR
1,381 Elo+
Merlin
Merlin
Letahh
Merlin
Level 86
God Stats
15W - 7L
1,560 SR
Queue Stats
248W - 266L
1,366 Elo+
Party 1
Ymir
Ymir
OrionisBad
Ymir
Level 16
God Stats
14W - 8L
1,592 SR
Queue Stats
19W - 26L
1,374 Elo+
Party 1
Odin
Odin
sgtbricks
Odin
Level 18
God Stats
9W - 2L
1,808 SR
Queue Stats
45W - 54L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mashago
Merlin
17
8 / 5 / 11
16,493
750
31,013
15,911
6,094
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 12
12,433
565
3,255
9,700
6,594
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cupid
Tarzan13
Cupid
17
13 / 8 / 6
16,949
770
24,185
24,364
9,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Letahh
Merlin
18
11 / 10 / 4
18,699
850
25,549
26,198
8,381
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 5
13,825
628
4,494
22,576
18,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
17
5 / 6 / 5
15,666
712
11,469
23,449
18,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
22
Kills
18
18
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Letahh
Merlin
11
10
4
1.3
L
Merlin
Mashago
Merlin
8
5
11
2.7
L
1
5
12
1.4
W
2
6
5
0.75
L
Cupid
Tarzan13
Cupid
13
8
6
2
W
Odin
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,453
Damage
41,512
49,975
Taken
72,223
22,285
Mitigated
45,663
17,344
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Letahh
Merlin
25,549
1,593
777
8,065
26,198
8,381
441
12,299
13,899
75,948
0
L
Merlin
Mashago
Merlin
31,013
829
0
3,359
15,911
6,094
152
8,476
7,435
83,911
0
L
3,255
1,625
0
898
9,700
6,594
234
6,456
3,244
0
9,466
W
4,494
391
721
3,525
22,576
18,401
661
12,162
10,414
25,882
0
L
Cupid
Tarzan13
Cupid
24,185
14,045
1,799
11,288
24,364
9,597
647
15,328
9,036
0
54,683
W
Odin
11,469
2,590
171
3,104
23,449
18,881
1,509
7,324
16,125
0
63,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,875
Gold Earned
48,190
205
Minions Killed
220
4
Camps Cleared
12
854,965
Distance Traveled
1,072,563
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,699
850
87
4
4
315,218
0
L
Merlin
16,493
750
116
5
2
360,839
5
L
Odin
12,433
565
14
1
1
182,825
0
W
Ymir
13,825
628
50
2
0
366,784
0
L
Cupid
16,949
770
75
3
1
311,301
0
W
Odin
15,666
712
83
4
8
390,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role