Player Matchup

Nike
Nike
Boomdoke
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,580 Elo+
Solo
Hun Batz
Hun Batz
DexterCG
Hun Batz
Level 68
God Stats
2W - 1L
1,798 SR
Queue Stats
234W - 223L
1,493 Elo+
Solo
Cerberus
Cerberus
FUPAjuice
Cerberus
Level 83
God Stats
4W - 2L
1,687 SR
Queue Stats
252W - 247L
1,507 Elo+
Solo
Ra
Ra
OpTiC_Noche
Ra
Level 97
God Stats
0W - 2L
1,321 SR
Queue Stats
197W - 220L
1,488 Elo+
Solo
He Bo
He Bo
capras2910
He Bo
Level 142
God Stats
4W - 2L
1,617 SR
Queue Stats
209W - 192L
1,489 Elo+
Solo
Team Averages
Level 103
1,585 SR
1,511 Elo+

VS

Team Averages
Level 94
1,569 SR
1,466 Elo+
Chang'e
Chang'e
Ceeasefire
Chang'e
Level 51
God Stats
1W - 0L
1,546 SR
Queue Stats
17W - 23L
1,464 Elo+
Solo
Scylla
Scylla
Ohbamakaer
Scylla
Level 38
God Stats
5W - 2L
1,496 SR
Queue Stats
126W - 164L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
The Robin1206
Sun Wukong
Level 98
God Stats
3W - 0L
1,602 SR
Queue Stats
78W - 69L
1,476 Elo+
Solo
Nu Wa
Nu Wa
amir_azzam1
Nu Wa
Level 153
God Stats
5W - 3L
1,669 SR
Queue Stats
392W - 433L
1,472 Elo+
Solo
Artio
Artio
rockerfreaky
Artio
Level 128
God Stats
3W - 0L
1,534 SR
Queue Stats
61W - 63L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 7 / 13
9,054
696
7,919
18,118
9,964
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
DexterCG
Hun Batz
16
4 / 10 / 11
10,203
785
6,807
16,733
6,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
FUPAjuice
Cerberus
16
4 / 7 / 15
10,211
785
10,712
22,246
24,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 5 / 11
10,438
803
10,655
14,068
7,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
18
6 / 5 / 8
10,587
814
14,179
14,673
5,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ceeasefire
Chang'e
17
9 / 6 / 14
10,883
837
14,244
14,579
5,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Ohbamakaer
Scylla
17
6 / 4 / 17
10,696
823
22,232
8,264
2,765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
The Robin1206
Sun Wukong
17
7 / 3 / 15
10,920
840
14,602
17,166
15,623
Boots

Boots

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 5 / 16
11,827
910
14,352
9,161
3,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 22
9,752
750
8,701
14,784
15,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
118
20
Kills
34
34
Deaths
21
58
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nike
1
7
13
1.07
W
Chang'e
Ceeasefire
Chang'e
9
6
14
2.67
L
Hun Batz
DexterCG
Hun Batz
4
10
11
0.95
L
Cerberus
FUPAjuice
Cerberus
4
7
15
1.64
W
Scylla
Ohbamakaer
Scylla
6
4
17
3.63
L
5
5
11
2.1
W
Sun Wukong
The Robin1206
Sun Wukong
7
3
15
4.83
W
11
5
16
3.8
L
He Bo
6
5
8
2
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,272
Damage
74,131
85,838
Taken
63,954
54,060
Mitigated
42,392
31,415
Healing
31,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
7,919
866
0
1,043
18,118
9,964
0
11,425
6,693
0
19,397
W
Chang'e
Ceeasefire
Chang'e
14,244
1,313
6,130
4,885
14,579
5,374
771
8,252
6,327
25,379
0
L
Hun Batz
DexterCG
Hun Batz
6,807
2,061
1,166
1,079
16,733
6,516
1,661
12,352
4,381
0
14,469
L
Cerberus
FUPAjuice
Cerberus
10,712
733
2,145
4,664
22,246
24,404
689
13,508
8,738
25,660
0
W
Scylla
Ohbamakaer
Scylla
22,232
1,943
2,368
1,270
8,264
2,765
1,126
3,657
4,607
35,201
0
L
10,655
1,351
9,131
5,836
14,068
7,644
560
11,167
2,901
37,920
0
W
Sun Wukong
The Robin1206
Sun Wukong
14,602
2,418
2,135
6,826
17,166
15,623
1,556
10,791
6,375
51
28,491
W
14,352
2,447
1,274
962
9,161
3,014
1,226
5,056
4,105
30,146
0
L
He Bo
14,179
621
2,624
3,727
14,673
5,532
766
11,096
3,577
30,158
0
W
8,701
448
1,958
3,960
14,784
15,616
606
7,790
6,994
14,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
54,078
162
Minions Killed
105
0
Camps Cleared
0
979,903
Distance Traveled
1,140,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,054
696
16
1
0
199,197
0
W
Chang'e
10,883
837
18
1
0
221,316
0
L
Hun Batz
10,203
785
14
1
0
187,973
0
L
Cerberus
10,211
785
38
3
0
178,268
0
W
Scylla
10,696
823
24
2
0
202,038
0
L
Ra
10,438
803
56
4
0
200,763
0
W
Sun Wukong
10,920
840
21
2
0
250,251
0
W
Nu Wa
11,827
910
35
3
0
214,556
0
L
He Bo
10,587
814
38
3
0
213,702
0
W
Artio
9,752
750
7
1
0
252,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role