Player Matchup

Chiron
Chiron
Platinum V
FPG Carry
Chiron
Platinum V
Level 118
God Stats
22W - 15L
1,651 SR
Queue Stats
145W - 133L
1,485 MMR
Party 2
Merlin
Merlin
Gold III
FPG Fuzzy
Merlin
Gold III
Level 109
God Stats
9W - 10L
1,478 SR
Queue Stats
147W - 135L
1,400 MMR
Party 2
Fenrir
Fenrir
Platinum III
FPG Sinister
Fenrir
Platinum III
Level 86
God Stats
1W - 0L
1,471 SR
Queue Stats
193W - 167L
1,679 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,533 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,537 SR
1,500 MMR
Baron Samedi
Baron Samedi
Gold V
BigT8991
Baron Samedi
Gold V
Level 83
God Stats
12W - 11L
1,535 SR
Queue Stats
17W - 17L
1,491 MMR
Solo
Neith
Neith
Gold I
MannyE 3o5
Neith
Gold I
Level 141
God Stats
8W - 13L
1,498 SR
Queue Stats
277W - 286L
1,543 MMR
Party 1
Hercules
Hercules
Gold III
The RainySeason
Hercules
Gold III
Level 68
God Stats
9W - 9L
1,577 SR
Queue Stats
122W - 132L
1,467 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FPG Carry
Chiron
18
11 / 2 / 6
16,845
802
28,567
20,409
9,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
FPG Fuzzy
Merlin
17
3 / 6 / 9
14,492
690
17,012
12,815
5,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
4 / 10 / 11
14,993
714
13,837
22,093
17,918
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
YemojaAresChaacBacchusKukulkan

VS

Bans
KumbhakarnaGaneshaAchillesCabrakanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigT8991
Baron Samedi
17
8 / 7 / 9
15,384
733
17,613
24,943
9,052
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
5 / 9 / 9
13,882
661
15,822
16,879
4,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
5 / 2 / 10
13,857
660
13,197
29,916
20,143
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
18
Kills
18
18
Deaths
18
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigT8991
Baron Samedi
8
7
9
1.79
W
Chiron
FPG Carry
Chiron
11
2
6
7
W
Merlin
FPG Fuzzy
Merlin
3
6
9
1.25
W
Fenrir
4
10
11
0.95
L
Neith
5
9
9
1.06
L
Hercules
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,416
Damage
46,632
55,317
Taken
71,738
32,668
Mitigated
33,781
17,921
Healing
21,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigT8991
Baron Samedi
17,613
513
2,104
7,923
24,943
9,052
92
6,477
18,466
66,064
0
W
Chiron
FPG Carry
Chiron
28,567
15,698
1,517
9,631
20,409
9,551
2,712
6,557
13,852
0
92,950
W
Merlin
FPG Fuzzy
Merlin
17,012
256
0
1,600
12,815
5,199
0
3,358
9,457
53,846
0
W
Fenrir
13,837
3,008
0
5,173
22,093
17,918
496
9,185
12,908
0
38,637
L
Neith
15,822
2,049
0
3,062
16,879
4,586
1,213
3,616
13,263
0
51,881
L
Hercules
13,197
3,661
1,184
6,902
29,916
20,143
293
7,654
22,262
1,789
26,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
43,123
241
Minions Killed
215
12
Camps Cleared
7
1,101,584
Distance Traveled
1,033,539
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,384
733
90
4
4
320,710
2
W
Chiron
16,845
802
114
5
4
374,670
6
W
Merlin
14,492
690
81
4
2
362,336
3
W
Fenrir
14,993
714
46
2
6
364,578
2
L
Neith
13,882
661
86
4
2
328,098
2
L
Hercules
13,857
660
39
2
1
384,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role