Player Matchup

Fenrir
Fenrir
Gold II
GhostPanda42
Fenrir
Gold II
Level 100
God Stats
0W - 1L
1,712 SR
Queue Stats
39W - 34L
1,550 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
MAFANYA
Sun Wukong
Gold I
Level 159
God Stats
5W - 5L
1,571 SR
Queue Stats
68W - 62L
1,566 MMR
Party 2
Agni
Agni
Gold III
TheThiccestFella
Agni
Gold III
Level 108
God Stats
1W - 3L
1,607 SR
Queue Stats
68W - 64L
1,565 MMR
Party 3
Jing Wei
Jing Wei
Platinum IV
YourOnlyMaster
Jing Wei
Platinum IV
Level 64
God Stats
2W - 2L
1,691 SR
Queue Stats
40W - 41L
1,636 MMR
Party 2
Ganesha
Ganesha
Gold I
bernabus
Ganesha
Gold I
Level 124
God Stats
5W - 2L
1,728 SR
Queue Stats
176W - 178L
1,541 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,662 SR
1,572 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,644 SR
1,571 MMR
Nike
Nike
Gold I
OptimuzPrime
Nike
Gold I
Level 108
God Stats
37W - 27L
1,627 SR
Queue Stats
228W - 233L
1,539 MMR
Party 4
Odin
Odin
Gold II
Skyline4
Odin
Gold II
Level 49
God Stats
3W - 2L
1,670 SR
Queue Stats
28W - 31L
1,536 MMR
Party 4
Izanami
Izanami
Gold I
Spained00
Izanami
Gold I
Level 121
God Stats
3W - 1L
1,684 SR
Queue Stats
182W - 168L
1,570 MMR
Solo
Janus
Janus
Platinum IV
TheWorstTaco
Janus
Platinum IV
Level 139
God Stats
12W - 14L
1,608 SR
Queue Stats
240W - 222L
1,607 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
angelferfu
Hun Batz
Platinum V
Level 123
God Stats
6W - 6L
1,633 SR
Queue Stats
131W - 126L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 8 / 3
9,135
457
8,150
14,898
5,123
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
MAFANYA
Sun Wukong
15
0 / 6 / 3
8,831
442
9,408
20,403
18,294
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 1
10,197
510
6,105
11,035
3,737
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
1 / 4 / 1
9,560
478
5,293
10,761
3,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
bernabus
Ganesha
14
0 / 5 / 4
9,373
469
6,717
15,034
11,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneKukulkanAchillesThorSusano

VS

Bans
EsetAwilixKumbhakarnaSerqetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
10,947
547
13,974
15,246
13,469
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
16
2 / 0 / 11
11,312
566
5,887
8,482
7,741
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Spained00
Izanami
19
5 / 2 / 5
12,595
630
9,564
11,785
4,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 2 / 4
13,186
659
13,604
9,903
3,473
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
angelferfu
Hun Batz
18
9 / 3 / 9
12,204
610
12,242
13,850
5,120
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
30
30
Deaths
8
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
3
0.56
L
Sun Wukong
MAFANYA
Sun Wukong
0
6
3
0.25
W
5
1
11
10.5
W
Odin
2
0
11
7.5
W
Izanami
Spained00
Izanami
5
2
5
3.75
L
4
7
1
0.64
W
9
2
4
5.5
L
Jing Wei
1
4
1
0.38
W
Hun Batz
angelferfu
Hun Batz
9
3
9
4.5
L
Ganesha
bernabus
Ganesha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,673
Damage
55,271
72,131
Taken
59,266
41,908
Mitigated
34,466
16,058
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,150
1,823
0
2,546
14,898
5,123
0
4,475
10,423
0
39,943
L
Sun Wukong
MAFANYA
Sun Wukong
9,408
2,140
0
7,649
20,403
18,294
786
3,667
16,736
0
57,422
W
13,974
3,548
0
7,461
15,246
13,469
825
2,550
12,696
0
67,660
W
Odin
5,887
1,285
0
1,893
8,482
7,741
0
2,544
5,938
0
55,531
W
Izanami
Spained00
Izanami
9,564
6,148
0
4,394
11,785
4,663
3,681
3,014
8,771
0
101,988
L
6,105
294
0
1,320
11,035
3,737
0
2,355
8,680
46,051
0
W
13,604
1,078
269
2,368
9,903
3,473
616
2,562
7,341
111,995
0
L
Jing Wei
5,293
4,074
0
3,288
10,761
3,718
46
747
10,014
0
69,578
W
Hun Batz
angelferfu
Hun Batz
12,242
4,474
0
3,322
13,850
5,120
1,295
4,479
9,371
0
86,382
L
Ganesha
bernabus
Ganesha
6,717
583
0
1,255
15,034
11,036
0
2,360
12,674
38,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,096
Gold Earned
60,244
464
Minions Killed
719
0
Camps Cleared
0
1,786,102
Distance Traveled
2,133,462
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,135
457
76
4
0
368,662
3
L
Sun Wukong
8,831
442
100
5
0
312,021
0
W
Nike
10,947
547
96
5
0
428,072
5
W
Odin
11,312
566
95
5
0
456,886
8
W
Izanami
12,595
630
191
10
0
389,033
5
L
Agni
10,197
510
97
5
0
329,251
1
W
Janus
13,186
659
197
10
0
429,955
0
L
Jing Wei
9,560
478
163
8
0
380,828
3
W
Hun Batz
12,204
610
140
7
0
429,516
3
L
Ganesha
9,373
469
28
1
0
395,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role