Player Matchup

Artio
Artio
Gold I
eXe Lefty
Artio
Gold I
Level 140
God Stats
4W - 6L
1,520 SR
Queue Stats
223W - 226L
1,585 MMR
Party 1
King Arthur
King Arthur
Gold II
eXe Osiris
King Arthur
Gold II
Level 106
God Stats
19W - 27L
1,510 SR
Queue Stats
251W - 255L
1,468 MMR
Party 1
Anubis
Anubis
Silver I
eXe Smegmu
Anubis
Silver I
Level 88
God Stats
43W - 32L
1,677 SR
Queue Stats
164W - 160L
1,457 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,569 SR
1,503 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 93
1,541 SR
1,497 MMR
Sylvanus
Sylvanus
Gold II
Echoman105
Sylvanus
Gold II
Level 92
God Stats
14W - 8L
1,556 SR
Queue Stats
252W - 236L
1,476 MMR
Party 2
Serqet
Serqet
Gold I
Maxwell_Brown
Serqet
Gold I
Level 99
God Stats
1W - 0L
1,554 SR
Queue Stats
157W - 172L
1,504 MMR
Solo
Olorun
Olorun
Gold I
Truly_king_
Olorun
Gold I
Level 88
God Stats
22W - 26L
1,513 SR
Queue Stats
354W - 356L
1,510 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
eXe Lefty
Artio
16
5 / 10 / 10
16,218
649
12,921
30,703
26,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
eXe Osiris
King Arthur
15
4 / 10 / 12
15,885
635
16,516
32,839
18,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
eXe Smegmu
Anubis
18
8 / 10 / 6
18,023
721
20,849
18,572
4,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BacchusZeusKumbhakarnaVulcanChaac

VS

Bans
EsetYmirMedusaCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Echoman105
Sylvanus
20
14 / 5 / 14
20,072
803
31,451
22,701
13,138
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
13 / 4 / 8
19,063
763
19,065
22,252
6,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
16
3 / 8 / 16
16,210
648
12,214
19,492
5,076
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
17
Kills
30
30
Deaths
17
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Echoman105
Sylvanus
14
5
14
4.2
W
13
4
8
4.25
W
Olorun
3
8
16
1.38
L
Artio
eXe Lefty
Artio
5
10
10
1
L
King Arthur
eXe Osiris
King Arthur
4
10
12
1
L
Anubis
eXe Smegmu
Anubis
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,286
Damage
62,730
82,114
Taken
64,445
48,301
Mitigated
25,081
15,441
Healing
20,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Echoman105
Sylvanus
31,451
1,951
4,927
9,589
22,701
13,138
516
11,458
11,243
65,484
0
W
19,065
3,883
0
1,250
22,252
6,867
1,199
12,654
9,598
0
61,863
W
Olorun
12,214
4,392
1,153
4,058
19,492
5,076
1,363
11,665
7,827
58,391
0
L
Artio
eXe Lefty
Artio
12,921
1,068
1,270
5,978
30,703
26,007
482
14,555
15,267
32,989
0
L
King Arthur
eXe Osiris
King Arthur
16,516
2,253
0
3,995
32,839
18,219
703
19,951
11,463
3,304
49,474
L
Anubis
eXe Smegmu
Anubis
20,849
543
0
4,198
18,572
4,075
902
9,877
7,735
79,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
55,345
228
Minions Killed
233
9
Camps Cleared
11
1,166,806
Distance Traveled
1,219,155
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
20,072
803
73
3
5
396,970
0
W
Serqet
19,063
763
85
3
3
431,994
4
W
Olorun
16,210
648
75
3
3
390,191
0
L
Artio
16,218
649
34
1
1
424,006
0
L
King Arthur
15,885
635
54
2
5
414,755
7
L
Anubis
18,023
721
140
6
3
328,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role