Player Matchup

Kukulkan
Kukulkan
DopeTIM
Kukulkan
Level 120
God Stats
3W - 5L
1,609 SR
Queue Stats
333W - 323L
1,590 Elo+
Party 2
Yemoja
Yemoja
ECKOSE7EN
Yemoja
Level 157
God Stats
25W - 16L
1,570 SR
Queue Stats
389W - 354L
1,652 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NastyDaHooligan
Ah Muzen Cab
Level 154
God Stats
3W - 2L
1,631 SR
Queue Stats
268W - 272L
1,626 Elo+
Party 2
Team Averages
Level 144
1,603 SR
1,623 Elo+

VS

Team Averages
Level 136
1,597 SR
1,581 Elo+
Hou Yi
Hou Yi
Snapple Cap4795
Hou Yi
Level 160
God Stats
2W - 1L
1,618 SR
Queue Stats
5W - 3L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
SnipeStatus
Xing Tian
Level 160
God Stats
1W - 1L
1,540 SR
Queue Stats
21W - 20L
1,651 Elo+
Party 1
Zeus
Zeus
THC Sanctum
Zeus
Level 89
God Stats
1W - 0L
1,632 SR
Queue Stats
14W - 19L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DopeTIM
Kukulkan
15
4 / 5 / 5
13,824
658
11,737
16,924
4,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
ECKOSE7EN
Yemoja
16
7 / 6 / 7
15,138
721
12,590
22,204
14,197
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
NastyDaHooligan
Ah Muzen Cab
15
5 / 8 / 8
14,532
692
18,076
19,303
5,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 6
16,315
777
15,764
20,809
7,149
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
SnipeStatus
Xing Tian
15
0 / 4 / 15
13,668
651
17,184
24,690
26,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
10 / 4 / 5
16,493
785
18,433
10,162
3,504
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
16
Kills
18
19
Deaths
16
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DopeTIM
Kukulkan
4
5
5
1.3
L
Yemoja
ECKOSE7EN
Yemoja
7
6
7
1.75
L
Ah Muzen Cab
NastyDaHooligan
Ah Muzen Cab
5
8
8
1.13
W
8
8
6
1.38
W
Xing Tian
SnipeStatus
Xing Tian
0
4
15
1.88
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,403
Damage
51,381
58,431
Taken
55,661
24,163
Mitigated
36,655
9,835
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DopeTIM
Kukulkan
11,737
497
0
930
16,924
4,311
192
12,070
4,854
46,386
0
L
Yemoja
ECKOSE7EN
Yemoja
12,590
696
3,691
2,464
22,204
14,197
95
10,642
11,562
32,689
0
L
Ah Muzen Cab
NastyDaHooligan
Ah Muzen Cab
18,076
7,524
0
2,750
19,303
5,655
837
13,746
5,557
0
58,614
W
15,764
9,202
0
5,039
20,809
7,149
2,973
8,373
12,436
0
78,019
W
Xing Tian
SnipeStatus
Xing Tian
17,184
888
0
3,911
24,690
26,002
172
11,180
13,510
41,267
0
W
18,433
687
0
459
10,162
3,504
0
5,910
4,252
55,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,494
Gold Earned
46,476
223
Minions Killed
269
9
Camps Cleared
10
993,965
Distance Traveled
1,084,945
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,824
658
86
4
5
346,105
0
L
Yemoja
15,138
721
47
2
1
325,265
0
L
Ah Muzen Cab
14,532
692
90
4
3
322,595
0
W
Hou Yi
16,315
777
119
6
8
317,161
1
W
Xing Tian
13,668
651
54
3
1
410,144
1
W
Zeus
16,493
785
96
5
1
357,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role