Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GiannaMichaels
Artemis
Level 80
God Stats
52W - 38L
1,628 SR
Queue Stats
404W - 404L
1,574 Elo+
Solo
Kukulkan
Kukulkan
JayHekate
Kukulkan
Level 88
God Stats
10W - 12L
1,363 SR
Queue Stats
22W - 24L
1,466 Elo+
Solo
Guan Yu
Guan Yu
fluctuatio
Guan Yu
Level 75
God Stats
10W - 14L
1,593 SR
Queue Stats
275W - 263L
1,552 Elo+
Solo
Ares
Ares
ransunday4
Ares
Level 59
God Stats
1W - 2L
1,749 SR
Queue Stats
66W - 18L
1,846 Elo+
Solo
Team Averages
Level 90
1,567 SR
1,587 Elo+

VS

Team Averages
Level 124
1,640 SR
1,566 Elo+
Yemoja
Yemoja
JeliahNC
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 174L
1,566 Elo+
Solo
Neith
Neith
Pobednik
Neith
Level 160
God Stats
1W - 2L
1,674 SR
Queue Stats
48W - 38L
1,576 Elo+
Solo
Scylla
Scylla
SirBlackBeard
Scylla
Level 114
God Stats
6W - 2L
1,778 SR
Queue Stats
438W - 444L
1,497 Elo+
Solo
Thanatos
Thanatos
SplitterSplat
Thanatos
Level 154
God Stats
3W - 4L
1,507 SR
Queue Stats
166W - 147L
1,586 Elo+
Solo
Nox
Nox
gibenovsky
Nox
Level 123
God Stats
14W - 7L
1,739 SR
Queue Stats
58W - 53L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 10 / 11
17,017
1,001
18,531
26,714
9,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 10 / 11
17,874
1,051
31,551
30,441
10,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
JayHekate
Kukulkan
20
7 / 7 / 11
17,226
1,013
28,693
19,182
7,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
fluctuatio
Guan Yu
20
6 / 5 / 18
17,634
1,037
21,506
34,224
45,069
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 1 / 0
12,192
717
0
1,688
659
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JeliahNC
Yemoja
20
3 / 4 / 21
16,455
968
18,503
23,177
10,088
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Pobednik
Neith
20
7 / 7 / 17
16,876
993
25,839
20,913
7,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 5 / 10
15,996
941
17,344
16,841
6,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SplitterSplat
Thanatos
20
15 / 8 / 14
18,960
1,115
35,205
26,960
14,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 2 / 17
16,953
997
11,422
18,156
15,124
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
112
26
Kills
33
33
Deaths
26
51
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
10
11
1.05
L
8
10
11
1.35
L
Kukulkan
JayHekate
Kukulkan
7
7
11
1.79
W
Yemoja
JeliahNC
Yemoja
3
4
21
3.38
W
Neith
Pobednik
Neith
7
7
17
2.21
W
6
5
10
2.2
W
Thanatos
SplitterSplat
Thanatos
15
8
14
2.75
L
Guan Yu
fluctuatio
Guan Yu
6
5
18
3
W
2
2
17
5.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,281
Damage
108,313
112,249
Taken
106,047
73,537
Mitigated
54,159
19,063
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,531
973
4,489
3,929
26,714
9,968
0
10,768
15,946
69,289
0
L
31,551
16,633
0
3,139
30,441
10,474
0
15,702
14,739
0
57,753
L
Kukulkan
JayHekate
Kukulkan
28,693
338
0
0
19,182
7,367
0
9,364
9,818
80,671
0
W
Yemoja
JeliahNC
Yemoja
18,503
1,675
2,709
191
23,177
10,088
0
13,820
9,357
58,486
0
W
Neith
Pobednik
Neith
25,839
11,874
0
3,296
20,913
7,811
0
8,439
12,474
0
56,522
W
17,344
1,087
0
0
16,841
6,625
0
5,748
11,093
50,412
0
W
Thanatos
SplitterSplat
Thanatos
35,205
12,304
0
16,644
26,960
14,511
0
10,891
16,069
0
55,390
L
Guan Yu
fluctuatio
Guan Yu
21,506
2,700
2,800
4,706
34,224
45,069
0
10,978
23,246
3,619
37,550
W
11,422
778
0
957
18,156
15,124
0
10,284
7,872
46,119
0
L
0
0
0
0
1,688
659
0
457
1,231
886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,943
Gold Earned
85,240
353
Minions Killed
345
12
Camps Cleared
13
1,461,045
Distance Traveled
1,661,502
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
17,017
1,001
143
8
1
362,218
0
L
Artemis
17,874
1,051
38
2
9
329,932
0
L
Kukulkan
17,226
1,013
139
8
0
368,717
0
W
Yemoja
16,455
968
71
4
1
315,874
0
W
Neith
16,876
993
60
4
1
295,773
0
W
Scylla
15,996
941
88
5
2
336,085
0
W
Thanatos
18,960
1,115
56
3
6
353,532
0
L
Guan Yu
17,634
1,037
33
2
2
375,874
0
W
Nox
16,953
997
70
4
3
360,238
1
L
Ares
12,192
717
0
0
0
24,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role