Player Matchup

Erlang Shen
Erlang Shen
Bukottlovag
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 116L
1,520 Elo+
Solo
Khepri
Khepri
DeepGangsta
Khepri
Level 63
God Stats
2W - 1L
1,843 SR
Queue Stats
56W - 60L
1,527 Elo+
Solo
He Bo
He Bo
XxMrAdriPROxX
He Bo
Level 116
God Stats
0W - 2L
1,219 SR
Queue Stats
63W - 55L
1,503 Elo+
Party 1
Fenrir
Fenrir
jolimbo99
Fenrir
Level 110
God Stats
0W - 1L
1,291 SR
Queue Stats
99W - 69L
1,526 Elo+
Party 1
Ra
Ra
k3mgu
Ra
Level 128
God Stats
0W - 1L
1,461 SR
Queue Stats
73W - 69L
1,557 Elo+
Solo
Team Averages
Level 97
1,463 SR
1,527 Elo+

VS

Team Averages
Level 104
1,527 SR
1,495 Elo+
Cupid
Cupid
Pflaume2510
Cupid
Level 120
God Stats
5W - 1L
1,614 SR
Queue Stats
304W - 323L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
Pirsich
Nu Wa
Level 79
God Stats
5W - 2L
1,706 SR
Queue Stats
153W - 186L
1,508 Elo+
Party 2
Arachne
Arachne
Ronster
Arachne
Level 91
God Stats
2W - 1L
1,507 SR
Queue Stats
205W - 215L
1,505 Elo+
Solo
Terra
Terra
Schneidor93
Terra
Level 89
God Stats
4W - 3L
1,567 SR
Queue Stats
94W - 123L
1,458 Elo+
Party 2
Rama
Rama
Soulbreak
Rama
Level 140
God Stats
1W - 3L
1,242 SR
Queue Stats
207W - 210L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bukottlovag
Erlang Shen
17
2 / 11 / 17
11,136
655
10,692
22,998
16,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
20
1 / 7 / 29
12,242
720
6,122
26,107
26,513
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 8 / 12
14,012
824
27,054
21,406
5,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
jolimbo99
Fenrir
20
10 / 8 / 13
13,122
772
12,409
24,895
16,567
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
20
7 / 7 / 16
14,170
834
17,889
17,723
7,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 11 / 14
12,930
761
12,443
18,776
6,441
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Pirsich
Nu Wa
20
9 / 5 / 29
14,268
839
27,009
12,352
4,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Ronster
Arachne
20
13 / 10 / 21
14,714
866
16,262
23,478
8,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
6 / 5 / 30
14,000
824
27,657
22,359
26,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
19
5 / 5 / 20
12,382
728
13,417
15,562
5,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
155
36
Kills
41
41
Deaths
36
87
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bukottlovag
Erlang Shen
2
11
17
0.95
L
Khepri
1
7
29
2.21
W
8
11
14
1.36
W
Nu Wa
Pirsich
Nu Wa
9
5
29
4.7
W
Arachne
Ronster
Arachne
13
10
21
2.35
W
6
5
30
4.2
W
Rama
5
5
20
3
L
16
8
12
2.75
L
Fenrir
jolimbo99
Fenrir
10
8
13
2.06
L
Ra
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,166
Damage
96,788
113,129
Taken
92,527
72,339
Mitigated
52,298
40,040
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bukottlovag
Erlang Shen
10,692
6,272
1,559
4,657
22,998
16,279
1,310
12,228
10,770
1,345
17,692
L
Khepri
6,122
710
2,154
3,901
26,107
26,513
1,021
11,685
14,422
24,509
0
W
12,443
6,363
1,776
1,455
18,776
6,441
1,005
12,452
6,324
0
22,033
W
Nu Wa
Pirsich
Nu Wa
27,009
6,759
2,185
1,047
12,352
4,356
1,604
7,950
4,402
52,001
0
W
Arachne
Ronster
Arachne
16,262
11,288
1,665
4,520
23,478
8,983
1,479
13,903
9,575
0
22,074
W
27,657
1,973
4,363
5,290
22,359
26,595
446
9,181
13,178
59,508
0
W
Rama
13,417
9,975
1,400
2,810
15,562
5,923
1,862
8,538
7,024
0
30,748
L
27,054
700
1,409
4,499
21,406
5,947
1,418
12,795
8,611
47,589
0
L
Fenrir
jolimbo99
Fenrir
12,409
4,396
1,686
4,850
24,895
16,567
1,162
9,359
15,536
0
27,044
L
Ra
17,889
1,415
9,781
5,544
17,723
7,033
645
8,599
9,124
68,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,682
Gold Earned
68,294
229
Minions Killed
171
0
Camps Cleared
0
1,320,728
Distance Traveled
1,325,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,136
655
16
1
0
229,428
0
L
Khepri
12,242
720
31
2
0
270,792
0
W
Cupid
12,930
761
30
2
0
228,546
0
W
Nu Wa
14,268
839
40
2
0
239,668
0
W
Arachne
14,714
866
12
1
0
306,429
0
W
Terra
14,000
824
57
3
0
326,429
0
W
Rama
12,382
728
32
2
0
224,540
0
L
He Bo
14,012
824
45
3
0
264,985
0
L
Fenrir
13,122
772
35
2
0
274,408
0
L
Ra
14,170
834
102
6
0
281,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role