Player Matchup

Ymir
Ymir
Silver IV
Akatsuki_Neto
Ymir
Silver IV
Level 107
God Stats
14W - 9L
1,577 SR
Queue Stats
163W - 147L
1,039 MMR
Party 2
Merlin
Merlin
Silver IV
El_bean63
Merlin
Silver IV
Level 78
God Stats
7W - 10L
1,504 SR
Queue Stats
108W - 109L
1,004 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze I
NivleKTheKilla
Ah Muzen Cab
Bronze I
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
971 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,527 SR
1,005 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,526 SR
1,138 MMR
Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
AlexisQG
Baron Samedi
Bronze II
Level 59
God Stats
4W - 5L
1,482 SR
Queue Stats
21W - 26L
889 MMR
Party 1
Chaac
Chaac
Bronze II
GodlikeJef
Chaac
Bronze II
Level 60
God Stats
15W - 16L
1,597 SR
Queue Stats
25W - 30L
1,024 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 6
17,602
704
9,972
23,477
32,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
El_bean63
Merlin
17
5 / 5 / 8
16,392
656
31,650
18,647
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
NivleKTheKilla
Ah Muzen Cab
17
6 / 5 / 9
16,924
677
15,411
18,744
8,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneBacchusKumbhakarnaAnubis

VS

Bans
ZeusJormungandrOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
5 / 8 / 2
16,004
640
14,676
17,361
5,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
AlexisQG
Baron Samedi
16
3 / 6 / 2
14,585
583
9,428
20,878
14,283
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
17
2 / 3 / 7
16,854
674
23,305
34,860
33,162
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
10
10
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
8
2
0.75
W
6
0
6
9
L
Baron Samedi
AlexisQG
Baron Samedi
3
6
2
0.67
W
Merlin
El_bean63
Merlin
5
5
8
1.8
L
Chaac
2
3
7
1.83
W
Ah Muzen Cab
NivleKTheKilla
Ah Muzen Cab
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,033
Damage
47,409
60,868
Taken
73,099
47,789
Mitigated
53,157
10,787
Healing
26,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,676
3,620
831
2,403
17,361
5,712
651
9,440
7,921
0
72,150
W
9,972
954
0
1,410
23,477
32,624
353
4,358
19,119
41,910
0
L
Baron Samedi
AlexisQG
Baron Samedi
9,428
31
3,430
4,944
20,878
14,283
557
14,949
5,929
52,325
0
W
Merlin
El_bean63
Merlin
31,650
826
0
2,649
18,647
7,117
118
2,556
16,091
70,197
0
L
Chaac
23,305
3,741
1,552
13,241
34,860
33,162
860
18,595
16,265
0
82,096
W
Ah Muzen Cab
NivleKTheKilla
Ah Muzen Cab
15,411
9,845
0
6,728
18,744
8,048
3,195
3,257
15,487
0
49,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,918
Gold Earned
47,443
212
Minions Killed
341
7
Camps Cleared
14
1,315,671
Distance Traveled
1,294,222
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
16,004
640
136
5
7
416,378
8
W
Ymir
17,602
704
58
2
2
441,754
0
L
Baron Samedi
14,585
583
104
4
3
392,898
4
W
Merlin
16,392
656
83
3
5
424,964
3
L
Chaac
16,854
674
101
4
4
484,946
0
W
Ah Muzen Cab
16,924
677
71
3
0
448,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role