Player Matchup

Ra
Ra
Silver IV
clutchguy1233
Ra
Silver IV
Level 66
God Stats
1W - 1L
1,617 SR
Queue Stats
47W - 43L
1,206 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,617 SR
1,206 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,567 SR
1,206 MMR
Chaac
Chaac
Bronze I
RaDKiDD
Chaac
Bronze I
Level 91
God Stats
5W - 6L
1,567 SR
Queue Stats
38W - 64L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 0
14,902
710
18,609
17,170
19,955
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
YmirAwilixAh Muzen CabSkadiHe Bo

VS

Bans
BastetThanatosHeraCu ChulainnVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RaDKiDD
Chaac
18
0 / 1 / 0
13,085
623
13,885
27,715
32,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
RaDKiDD
Chaac
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
13,885
17,170
Taken
27,715
19,955
Mitigated
32,106
11,117
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
RaDKiDD
Chaac
13,885
3,812
0
16,175
27,715
32,106
0
18,909
8,806
799
91,006
W
18,609
4,104
0
11,117
17,170
19,955
150
1,272
15,898
108,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,902
Gold Earned
13,085
192
Minions Killed
146
9
Camps Cleared
3
370,927
Distance Traveled
370,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,085
623
146
7
3
370,553
0
W
Ra
14,902
710
192
9
9
370,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role