Player Matchup

Horus
Horus
Protojey101
Horus
Level 118
God Stats
4W - 2L
1,544 SR
Queue Stats
223W - 201L
1,594 Elo+
Party 1
Nike
Nike
XsmashxreaperX
Nike
Level 125
God Stats
1W - 1L
1,704 SR
Queue Stats
181W - 186L
1,602 Elo+
Party 1
Chaac
Chaac
vNuclearScene
Chaac
Level 117
God Stats
46W - 28L
1,665 SR
Queue Stats
428W - 464L
1,573 Elo+
Party 1
Team Averages
Level 120
1,638 SR
1,590 Elo+

VS

Team Averages
Level 114
1,802 SR
1,586 Elo+
Da Ji
Da Ji
Chris01_AUA
Da Ji
Level 128
God Stats
16W - 3L
1,879 SR
Queue Stats
154W - 117L
1,625 Elo+
Party 2
Chang'e
Chang'e
E4_Envyous
Chang'e
Level 135
God Stats
27W - 12L
1,670 SR
Queue Stats
366W - 393L
1,541 Elo+
Party 2
Sobek
Sobek
prboy00
Sobek
Level 79
God Stats
1W - 2L
1,857 SR
Queue Stats
75W - 70L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 14
21,221
663
27,418
40,121
28,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
5 / 4 / 13
19,493
609
24,982
29,591
33,823
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 6 / 13
21,500
672
33,267
38,963
48,593
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 2
22,868
715
30,050
28,846
16,612
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
E4_Envyous
Chang'e
19
3 / 12 / 13
20,625
645
24,446
34,572
24,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
prboy00
Sobek
20
6 / 6 / 9
21,880
684
30,733
37,995
79,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
28
Kills
20
20
Deaths
28
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
10
2
1.2
W
Chang'e
E4_Envyous
Chang'e
3
12
13
0.79
L
11
10
14
1.8
L
5
4
13
2.88
W
Sobek
prboy00
Sobek
6
6
9
1.75
L
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,667
Damage
85,229
108,675
Taken
101,413
111,284
Mitigated
120,624
28,066
Healing
31,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,050
11,211
183
3,591
28,846
16,612
1,409
252
28,462
0
68,498
W
Chang'e
E4_Envyous
Chang'e
24,446
826
7,119
13,254
34,572
24,980
597
565
34,007
72,640
0
L
27,418
14,748
1,267
6,090
40,121
28,868
417
23,057
17,064
0
80,810
L
24,982
5,613
0
7,308
29,591
33,823
306
12,143
17,448
0
66,916
W
Sobek
prboy00
Sobek
30,733
4,647
0
6,988
37,995
79,032
99
0
37,995
77,832
0
L
33,267
8,292
0
13,401
38,963
48,593
416
21,516
17,447
0
95,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,214
Gold Earned
65,373
271
Minions Killed
243
16
Camps Cleared
8
1,570,129
Distance Traveled
1,598,976
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
22,868
715
50
2
3
459,817
0
W
Chang'e
20,625
645
94
3
3
546,879
2
L
Horus
21,221
663
80
3
8
511,607
0
L
Nike
19,493
609
75
2
5
497,760
1
W
Sobek
21,880
684
99
3
2
592,280
1
L
Chaac
21,500
672
116
4
3
560,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role