Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
1W - 2L
1,290 SR
Queue Stats
12W - 37L
1,064 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
13W - 23L
1,223 SR
Queue Stats
64W - 96L
1,170 Elo+
Solo
Cabrakan
Cabrakan
Eduardog-01
Cabrakan
Level 28
God Stats
24W - 24L
1,343 SR
Queue Stats
75W - 81L
1,251 Elo+
Solo
Eset
Eset
N3UR0T1CT0X1N
Eset
Level 27
God Stats
0W - 1L
1,431 SR
Queue Stats
4W - 10L
1,103 Elo+
Solo
Fenrir
Fenrir
ResentedBirch5
Fenrir
Level 12
God Stats
2W - 9L
1,327 SR
Queue Stats
30W - 44L
987 Elo+
Solo
Team Averages
Level 22
1,323 SR
1,115 Elo+

VS

Team Averages
Level 19
1,348 SR
1,135 Elo+
Chronos
Chronos
 
Chronos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BossLemon9000
Susano
Level 10
God Stats
2W - 6L
1,261 SR
Queue Stats
2W - 10L
820 Elo+
Solo
Horus
Horus
NAZZARI
Horus
Level 18
God Stats
4W - 4L
1,286 SR
Queue Stats
31W - 40L
1,126 Elo+
Solo
Neith
Neith
axelineitor301
Neith
Level 18
God Stats
5W - 11L
1,240 SR
Queue Stats
5W - 15L
983 Elo+
Solo
Anubis
Anubis
zzDaRk_GhOsTzzz
Anubis
Level 24
God Stats
50W - 33L
1,452 SR
Queue Stats
55W - 51L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 1 / 0
4,875
348
49
1,724
366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
 
Jing Wei
10
1 / 5 / 1
6,142
439
4,506
8,128
2,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Eduardog-01
Cabrakan
7
1 / 4 / 1
5,217
373
2,575
11,018
8,060
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 0
6,079
434
4,152
7,283
2,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 9 / 1
6,600
471
6,809
11,335
3,133
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 0 / 2
7,261
519
2,470
5,542
2,135
Magic Focus

Magic Focus

+20
Magical Power

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
7 / 2 / 5
8,121
580
6,207
8,228
2,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
NAZZARI
Horus
9
3 / 3 / 2
7,001
500
5,395
9,930
5,167
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 3
8,092
578
9,230
6,184
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 2
8,647
618
6,427
4,809
2,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
24
24
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Jing Wei
 
Jing Wei
1
5
1
0.3
W
Chronos
 
Chronos
2
0
2
3
W
7
2
5
4.75
L
Cabrakan
Eduardog-01
Cabrakan
1
4
1
0.38
L
0
5
0
0
W
Horus
NAZZARI
Horus
3
3
2
1.33
L
2
9
1
0.28
W
5
0
3
6.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,091
Damage
29,729
39,488
Taken
34,693
15,933
Mitigated
14,126
7,723
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
49
13
0
0
1,724
366
0
474
1,250
0
2,166
L
Jing Wei
 
Jing Wei
4,506
3,069
0
1,382
8,128
2,339
23
0
8,128
0
33,773
W
Chronos
 
Chronos
2,470
843
0
1,026
5,542
2,135
3,606
1,270
4,272
26,207
0
W
6,207
514
0
2,128
8,228
2,713
359
758
7,470
0
31,659
L
Cabrakan
Eduardog-01
Cabrakan
2,575
788
382
3,296
11,018
8,060
0
0
11,018
8,292
0
L
4,152
716
120
858
7,283
2,035
900
2,726
4,557
34,828
0
W
Horus
NAZZARI
Horus
5,395
3,473
350
1,265
9,930
5,167
11
2,861
7,069
0
12,197
L
6,809
2,514
0
1,685
11,335
3,133
309
5,697
5,638
0
22,896
W
9,230
4,189
0
2,878
6,184
2,053
318
848
5,336
0
41,582
W
6,427
259
176
1,433
4,809
2,058
2,074
990
3,819
36,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
39,122
180
Minions Killed
248
0
Camps Cleared
0
1,095,670
Distance Traveled
1,109,741
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,875
348
5
0
0
207,639
0
L
Jing Wei
6,142
439
67
5
0
252,634
1
W
Chronos
7,261
519
32
2
0
165,719
0
W
Susano
8,121
580
56
4
0
252,045
0
L
Cabrakan
5,217
373
9
1
0
225,341
0
L
Eset
6,079
434
60
4
0
200,719
0
W
Horus
7,001
500
14
1
0
255,697
0
L
Fenrir
6,600
471
39
3
0
209,337
0
W
Neith
8,092
578
73
5
0
239,225
0
W
Anubis
8,647
618
73
5
0
197,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role