Player Matchup

Ymir
Ymir
HazelEDR
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Fenrir
Fenrir
MiloSunBro
Fenrir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 1
Ra
Ra
Shenlong101010
Ra
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 32L
1,381 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,460 Elo+

VS

Team Averages
Level 12
1,500 SR
1,441 Elo+
Hel
Hel
BlasterKZ
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
StoneLight95124
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,322 Elo+
Solo
Cernunnos
Cernunnos
falkij
Cernunnos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 16
9,985
713
4,160
12,854
8,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MiloSunBro
Fenrir
15
17 / 1 / 7
14,370
1,026
20,561
11,121
4,206
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 5 / 13
12,635
903
13,729
10,334
3,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 4
10,829
774
9,439
13,807
2,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 10 / 10
9,444
675
7,482
17,233
7,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
falkij
Cernunnos
12
6 / 9 / 4
11,628
831
8,316
13,720
3,868
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
27
Kills
12
12
Deaths
27
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
Ymir
1
6
16
1.5
W
Fenrir
MiloSunBro
Fenrir
17
1
7
20.5
W
9
5
13
3.1
L
1
10
10
0.6
L
Cernunnos
falkij
Cernunnos
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,450
Damage
25,237
34,309
Taken
44,760
16,775
Mitigated
14,672
10,677
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,439
1,007
1,176
3,448
13,807
2,931
302
4,767
9,040
27,349
0
W
Ymir
4,160
919
0
1,112
12,854
8,922
322
7,368
5,486
12,085
0
W
Fenrir
MiloSunBro
Fenrir
20,561
8,446
0
5,805
11,121
4,206
2,058
5,192
5,929
0
46,108
W
13,729
2,064
1,799
1,961
10,334
3,647
214
5,020
5,314
43,750
0
L
7,482
1,370
318
1,650
17,233
7,873
415
7,480
9,753
20,782
0
L
Cernunnos
falkij
Cernunnos
8,316
5,784
0
1,611
13,720
3,868
639
5,864
7,856
0
20,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
31,901
130
Minions Killed
105
7
Camps Cleared
2
723,112
Distance Traveled
655,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,829
774
58
4
1
238,403
0
W
Ymir
9,985
713
13
1
2
201,085
0
W
Fenrir
14,370
1,026
48
3
5
287,169
0
W
Ra
12,635
903
69
5
0
234,858
0
L
Ganesha
9,444
675
1
0
0
228,905
0
L
Cernunnos
11,628
831
46
3
1
187,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role