Player Matchup

Bastet
Bastet
Amish Pancake
Bastet
Level 129
God Stats
7W - 4L
1,623 SR
Queue Stats
253W - 258L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
DrTherapy
Jormungandr
Level 126
God Stats
4W - 5L
1,573 SR
Queue Stats
373W - 411L
1,595 Elo+
Solo
Anubis
Anubis
XxDECIMAT0RxX11
Anubis
Level 107
God Stats
4W - 1L
1,706 SR
Queue Stats
104W - 99L
1,588 Elo+
Party 1
Team Averages
Level 121
1,634 SR
1,574 Elo+

VS

Team Averages
Level 116
1,595 SR
1,631 Elo+
Merlin
Merlin
MAG1KILLA
Merlin
Level 148
God Stats
10W - 11L
1,662 SR
Queue Stats
286W - 296L
1,662 Elo+
Solo
Heimdallr
Heimdallr
Shovel h 67
Heimdallr
Level 84
God Stats
6W - 8L
1,489 SR
Queue Stats
22W - 21L
1,626 Elo+
Solo
Hercules
Hercules
Sqd 11 KENPACHI
Hercules
Level 115
God Stats
5W - 5L
1,634 SR
Queue Stats
174W - 159L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 5
18,345
734
33,570
22,703
8,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DrTherapy
Jormungandr
18
5 / 6 / 13
17,259
690
19,640
33,764
50,573
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 10 / 12
18,581
743
17,998
21,033
9,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MAG1KILLA
Merlin
17
4 / 6 / 11
17,199
688
20,459
18,923
4,800
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Shovel h 67
Heimdallr
16
7 / 10 / 10
17,717
709
24,762
20,514
4,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
17
9 / 9 / 9
18,155
726
15,074
46,468
27,729
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
25
Kills
20
20
Deaths
25
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
4
5
3.63
W
Jormungandr
DrTherapy
Jormungandr
5
6
13
1.92
L
Merlin
MAG1KILLA
Merlin
4
6
11
1.58
L
Heimdallr
Shovel h 67
Heimdallr
7
10
10
1.2
L
Hercules
9
9
9
1.5
W
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,208
Damage
60,295
77,500
Taken
85,905
68,128
Mitigated
37,307
15,008
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,570
10,500
0
3,070
22,703
8,206
1,654
6,404
16,299
0
65,932
W
Jormungandr
DrTherapy
Jormungandr
19,640
4,657
0
2,207
33,764
50,573
748
6,779
26,976
67,376
0
L
Merlin
MAG1KILLA
Merlin
20,459
503
0
918
18,923
4,800
801
8,081
10,842
83,359
0
L
Heimdallr
Shovel h 67
Heimdallr
24,762
15,106
0
838
20,514
4,778
2,317
12,815
7,699
0
64,979
L
Hercules
15,074
6,354
734
14,295
46,468
27,729
49
18,071
28,397
899
49,342
W
17,998
524
0
9,731
21,033
9,349
764
8,642
12,388
71,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
53,071
243
Minions Killed
271
10
Camps Cleared
10
1,319,225
Distance Traveled
1,237,034
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,345
734
61
2
2
505,890
0
W
Jormungandr
17,259
690
84
3
4
406,246
0
L
Merlin
17,199
688
140
6
4
448,544
1
L
Heimdallr
17,717
709
70
3
4
392,044
0
L
Hercules
18,155
726
61
2
2
396,446
2
W
Anubis
18,581
743
98
4
4
407,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role