Player Matchup

Bacchus
Bacchus
Masters
Get OffxMyxLawn
Bacchus
Masters
Level 158
God Stats
8W - 7L
1,713 SR
Queue Stats
282W - 257L
2,374 MMR
Solo
Scylla
Scylla
Masters
GhOsT RiddLe
Scylla
Masters
Level 160
God Stats
20W - 33L
1,561 SR
Queue Stats
978W - 875L
2,357 MMR
Solo
Serqet
Serqet
Diamond III
Icantdienow
Serqet
Diamond III
Level 160
God Stats
3W - 2L
1,684 SR
Queue Stats
442W - 418L
2,083 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
OGskywaukr
Sun Wukong
Diamond III
Level 157
God Stats
18W - 18L
1,669 SR
Queue Stats
875W - 842L
2,089 MMR
Solo
Skadi
Skadi
Masters
VK Zeno
Skadi
Masters
Level 149
God Stats
68W - 33L
1,896 SR
Queue Stats
404W - 355L
2,432 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,705 SR
2,267 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,672 SR
2,269 MMR
He Bo
He Bo
Diamond III
Alma-Oscura_Miau
He Bo
Diamond III
Level 153
God Stats
14W - 10L
1,783 SR
Queue Stats
457W - 431L
2,067 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
HashtagNoLag
Ah Muzen Cab
Masters
Level 153
God Stats
4W - 2L
1,539 SR
Queue Stats
362W - 299L
2,495 MMR
Party 1
Merlin
Merlin
Diamond II
Paggz10
Merlin
Diamond II
Level 160
God Stats
39W - 24L
1,751 SR
Queue Stats
996W - 916L
2,129 MMR
Solo
Achilles
Achilles
Masters
QuiGG_Lee
Achilles
Masters
Level 160
God Stats
44W - 55L
1,721 SR
Queue Stats
708W - 633L
2,593 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
chuyeno684
Xing Tian
Diamond III
Level 148
God Stats
4W - 2L
1,568 SR
Queue Stats
477W - 438L
2,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
12,176
451
14,233
27,070
34,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
3 / 5 / 6
13,094
485
16,652
14,636
4,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
18
4 / 5 / 3
12,179
451
8,050
14,962
4,965
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
OGskywaukr
Sun Wukong
18
2 / 4 / 1
11,759
436
8,836
20,122
23,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
VK Zeno
Skadi
19
2 / 6 / 3
12,517
464
14,441
19,551
5,594
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneHun BatzEsetKukulkanSusano

VS

Bans
ThorOdinKumbhakarnaJormungandrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
16,295
604
13,877
16,281
6,518
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
HashtagNoLag
Ah Muzen Cab
20
7 / 1 / 9
16,533
612
25,221
16,622
8,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Paggz10
Merlin
20
4 / 2 / 11
15,938
590
15,135
12,589
5,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
QuiGG_Lee
Achilles
20
6 / 1 / 9
15,725
582
16,980
26,800
35,084
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
chuyeno684
Xing Tian
18
2 / 5 / 14
15,220
564
7,624
23,157
26,190
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
15
Kills
24
25
Deaths
15
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
L
4
5
7
1.5
L
Scylla
3
5
6
1.2
W
Ah Muzen Cab
HashtagNoLag
Ah Muzen Cab
7
1
9
11.5
L
Serqet
4
5
3
1.1
L
Sun Wukong
OGskywaukr
Sun Wukong
2
4
1
0.63
W
Merlin
Paggz10
Merlin
4
2
11
4.75
W
Achilles
QuiGG_Lee
Achilles
6
1
9
10.5
L
Skadi
VK Zeno
Skadi
2
6
3
0.58
W
Xing Tian
chuyeno684
Xing Tian
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,212
Damage
78,837
96,341
Taken
95,449
73,816
Mitigated
81,844
10,263
Healing
46,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,877
510
0
6,433
16,281
6,518
0
7,761
8,371
104,486
0
L
14,233
1,991
0
2,302
27,070
34,637
0
13,858
13,212
24,449
0
L
Scylla
16,652
611
0
207
14,636
4,918
909
8,844
5,792
139,786
0
W
Ah Muzen Cab
HashtagNoLag
Ah Muzen Cab
25,221
9,057
0
10,978
16,622
8,812
11,201
5,198
10,844
0
172,163
L
Serqet
8,050
1,571
0
3,683
14,962
4,965
0
5,123
9,839
0
84,893
L
Sun Wukong
OGskywaukr
Sun Wukong
8,836
1,140
0
3,821
20,122
23,702
0
4,195
15,927
0
73,970
W
Merlin
Paggz10
Merlin
15,135
854
426
4,972
12,589
5,240
3,860
5,080
7,207
118,275
0
W
Achilles
QuiGG_Lee
Achilles
16,980
5,886
0
17,860
26,800
35,084
3,757
5,949
20,851
0
86,093
L
Skadi
VK Zeno
Skadi
14,441
4,128
0
250
19,551
5,594
1,273
6,605
12,946
0
104,676
W
Xing Tian
chuyeno684
Xing Tian
7,624
569
0
6,107
23,157
26,190
378
9,022
13,200
39,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,725
Gold Earned
79,711
741
Minions Killed
742
0
Camps Cleared
0
2,538,987
Distance Traveled
2,600,535
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,295
604
165
6
0
475,265
0
L
Bacchus
12,176
451
26
1
0
490,361
6
L
Scylla
13,094
485
238
9
0
473,652
0
W
Ah Muzen Cab
16,533
612
214
8
0
528,871
4
L
Serqet
12,179
451
147
5
0
569,008
4
L
Sun Wukong
11,759
436
138
5
0
521,044
2
W
Merlin
15,938
590
188
7
0
514,251
8
W
Achilles
15,725
582
133
5
0
547,408
0
L
Skadi
12,517
464
192
7
0
484,922
5
W
Xing Tian
15,220
564
42
2
0
534,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role