Player Matchup

Sol
Sol
Gynxe-
Sol
Level 48
God Stats
3W - 5L
1,378 SR
Queue Stats
131W - 129L
1,392 Elo+
Party 1
Achilles
Achilles
KXngNas
Achilles
Level 63
God Stats
4W - 2L
1,647 SR
Queue Stats
88W - 79L
1,430 Elo+
Solo
Cupid
Cupid
i_mess_you_bro
Cupid
Level 69
God Stats
8W - 4L
1,538 SR
Queue Stats
159W - 159L
1,471 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,431 Elo+

VS

Team Averages
Level 84
1,487 SR
1,438 Elo+
King Arthur
King Arthur
 
King Arthur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
20W - 21L
1,455 SR
Queue Stats
199W - 233L
1,414 Elo+
Solo
Merlin
Merlin
Godric2040
Merlin
Level 110
God Stats
41W - 43L
1,506 SR
Queue Stats
366W - 451L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gynxe-
Sol
7
0 / 1 / 0
4,534
756
1,405
3,803
1,033
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
KXngNas
Achilles
8
3 / 0 / 0
5,746
958
3,237
3,810
2,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 2
4,714
786
1,238
2,803
739
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 0 / 0
3,948
658
0
0
0
Sun Wukong
 
Sun Wukong
8
2 / 1 / 1
5,211
869
3,777
4,899
2,536
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Godric2040
Merlin
8
1 / 2 / 0
4,977
830
2,351
2,830
784
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Merlin
Godric2040
Merlin
1
2
0
0.5
W
Sol
Gynxe-
Sol
0
1
0
0
W
Achilles
KXngNas
Achilles
3
0
0
3
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,880
Damage
6,128
10,416
Taken
7,729
4,058
Mitigated
3,320
3,691
Healing
423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
 
Sun Wukong
3,777
524
0
153
4,899
2,536
0
1,207
3,692
0
10,107
L
Merlin
Godric2040
Merlin
2,351
157
135
135
2,830
784
0
414
2,416
13,144
0
W
Sol
Gynxe-
Sol
1,405
247
350
1,296
3,803
1,033
0
1,390
2,413
12,699
0
W
Achilles
KXngNas
Achilles
3,237
1,166
0
1,699
3,810
2,286
0
1,046
2,764
0
11,185
W
1,238
568
93
253
2,803
739
0
619
2,184
0
5,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,994
Gold Earned
14,136
62
Minions Killed
54
3
Camps Cleared
3
345,694
Distance Traveled
205,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,948
658
0
0
0
0
0
L
Sun Wukong
5,211
869
29
5
1
113,874
0
L
Merlin
4,977
830
25
4
2
91,221
0
W
Sol
4,534
756
28
5
3
126,455
0
W
Achilles
5,746
958
21
4
0
137,403
0
W
Cupid
4,714
786
13
2
0
81,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role