Player Matchup

Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond II
AcTLiKe-
He Bo
Diamond II
Level 160
God Stats
71W - 44L
1,801 SR
Queue Stats
1,109W - 1,035L
2,174 MMR
Party 2
Ra
Ra
Diamond II
Insidiosity
Ra
Diamond II
Level 160
God Stats
12W - 9L
1,618 SR
Queue Stats
759W - 711L
2,123 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
Slaina
Aphrodite
Diamond III
Level 159
God Stats
16W - 12L
1,702 SR
Queue Stats
62W - 65L
2,154 MMR
Party 2
Pele
Pele
Diamond II
buttlover1234567
Pele
Diamond II
Level 107
God Stats
12W - 10L
1,712 SR
Queue Stats
253W - 222L
2,172 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,666 SR
2,025 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,793 SR
2,161 MMR
Merlin
Merlin
Diamond V
MikeyReus
Merlin
Diamond V
Level 36
God Stats
2W - 1L
1,706 SR
Queue Stats
12W - 14L
2,138 MMR
Solo
Jormungandr
Jormungandr
Diamond II
Shmurdahhh
Jormungandr
Diamond II
Level 144
God Stats
15W - 12L
1,678 SR
Queue Stats
634W - 579L
2,120 MMR
Solo
Freya
Freya
Diamond III
SolidestVirus
Freya
Diamond III
Level 60
God Stats
3W - 2L
1,906 SR
Queue Stats
150W - 118L
2,151 MMR
Solo
Arachne
Arachne
Diamond IV
XRC_MACHO-_TURBO
Arachne
Diamond IV
Level 123
God Stats
69W - 43L
1,750 SR
Queue Stats
115W - 91L
2,284 MMR
Solo
Achilles
Achilles
Diamond II
baby br0
Achilles
Diamond II
Level 124
God Stats
4W - 2L
1,927 SR
Queue Stats
170W - 143L
2,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 4 / 12
15,506
620
17,600
29,156
27,332
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
AcTLiKe-
He Bo
20
8 / 2 / 6
16,861
674
21,012
19,622
7,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 1 / 8
16,262
650
15,203
15,949
7,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Slaina
Aphrodite
20
2 / 2 / 9
14,533
581
18,100
24,045
23,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 4 / 7
15,662
626
20,950
23,333
7,650
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KukulkanEsetHun BatzThorThe Morrigan

VS

Bans
SusanoYemojaKumbhakarnaKuzenboKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MikeyReus
Merlin
18
1 / 7 / 5
11,454
458
15,941
14,163
4,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Shmurdahhh
Jormungandr
16
2 / 7 / 8
11,490
460
13,196
24,902
24,197
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 8 / 3
12,988
520
10,050
21,995
7,494
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 7 / 4
12,810
512
12,773
25,638
8,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
baby br0
Achilles
19
2 / 3 / 4
12,122
485
19,069
28,837
38,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
32
Kills
13
13
Deaths
32
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
12
3.5
W
He Bo
AcTLiKe-
He Bo
8
2
6
5.5
W
9
1
8
13
L
Merlin
MikeyReus
Merlin
1
7
5
0.5
L
Jormungandr
Shmurdahhh
Jormungandr
2
7
8
0.86
W
Aphrodite
Slaina
Aphrodite
2
2
9
3.25
L
4
8
3
0.69
L
4
7
4
0.86
L
Achilles
baby br0
Achilles
2
3
4
1.33
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,865
Damage
71,029
112,105
Taken
115,535
73,795
Mitigated
82,450
72,532
Healing
28,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,600
4,637
0
10,740
29,156
27,332
1,286
10,219
18,937
533
63,079
W
He Bo
AcTLiKe-
He Bo
21,012
607
62
7,482
19,622
7,400
1,458
10,041
9,581
132,270
0
W
15,203
1,292
6,634
9,230
15,949
7,948
4,142
6,710
9,239
157,644
0
L
Merlin
MikeyReus
Merlin
15,941
663
0
1,788
14,163
4,209
0
5,461
8,702
91,217
0
L
Jormungandr
Shmurdahhh
Jormungandr
13,196
3,095
0
1,260
24,902
24,197
0
13,879
11,023
54,072
0
W
Aphrodite
Slaina
Aphrodite
18,100
1,896
10,403
18,836
24,045
23,465
1,751
4,980
19,065
94,144
0
L
10,050
4,070
0
5,422
21,995
7,494
0
7,125
14,870
88,226
0
L
12,773
7,589
0
7,687
25,638
8,343
422
11,423
14,215
0
91,758
L
Achilles
baby br0
Achilles
19,069
4,788
0
11,984
28,837
38,207
26
17,627
11,210
0
84,368
W
20,950
4,278
0
9,145
23,333
7,650
2,909
13,230
10,103
0
119,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,824
Gold Earned
60,864
820
Minions Killed
708
0
Camps Cleared
0
2,514,195
Distance Traveled
2,145,703
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,506
620
62
2
0
476,016
6
W
He Bo
16,861
674
190
8
0
497,382
2
W
Ra
16,262
650
244
10
0
550,726
5
L
Merlin
11,454
458
167
7
0
412,175
6
L
Jormungandr
11,490
460
80
3
0
421,554
6
W
Aphrodite
14,533
581
151
6
0
454,831
8
L
Freya
12,988
520
159
6
0
414,968
5
L
Arachne
12,810
512
151
6
0
465,196
0
L
Achilles
12,122
485
151
6
0
431,810
1
W
Pele
15,662
626
173
7
0
535,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role