Player Matchup

Aphrodite
Aphrodite
Acesdiamond
Aphrodite
Level 27
God Stats
2W - 3L
1,109 SR
Queue Stats
56W - 59L
1,339 Elo+
Solo
Ymir
Ymir
AdjacentPorous
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Anubis
Anubis
CHERRY-ROCKET
Anubis
Level 29
God Stats
7W - 7L
1,478 SR
Queue Stats
94W - 95L
1,308 Elo+
Solo
Neith
Neith
SubZeroSmite
Neith
Level 16
God Stats
2W - 1L
1,384 SR
Queue Stats
18W - 24L
1,278 Elo+
Solo
Thor
Thor
goalie2413
Thor
Level 8
God Stats
1W - 2L
1,163 SR
Queue Stats
4W - 3L
1,201 Elo+
Solo
Team Averages
Level 20
1,327 SR
1,361 Elo+

VS

Team Averages
Level 19
1,324 SR
1,354 Elo+
Medusa
Medusa
 
Medusa
Level 6
God Stats
0W - 3L
1,304 SR
Queue Stats
2W - 7L
1,418 Elo+
Party 1
Pele
Pele
 
Pele
Level 27
God Stats
23W - 17L
1,563 SR
Queue Stats
37W - 49L
1,349 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
2W - 3L
1,185 SR
Queue Stats
19W - 24L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 13
God Stats
0W - 3L
1,149 SR
Queue Stats
4W - 12L
1,301 Elo+
Party 1
Thor
Thor
danieloliva572-d
Thor
Level 25
God Stats
8W - 7L
1,419 SR
Queue Stats
65W - 70L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acesdiamond
Aphrodite
20
4 / 2 / 16
14,384
533
17,955
24,341
10,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 16 / 5
10,314
382
3,667
23,502
10,822
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
19 / 4 / 5
16,369
606
31,191
20,449
12,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
9 / 6 / 10
13,988
518
16,670
22,070
8,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 3
12,430
460
7,287
17,289
5,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
2 / 9 / 6
11,637
431
12,978
16,450
5,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
 
Pele
20
15 / 6 / 6
15,123
560
24,300
20,872
8,807
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
 
Cerberus
17
4 / 3 / 5
11,788
437
11,747
24,221
27,570
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
 
Baron Samedi
17
1 / 9 / 3
11,205
415
10,501
21,963
10,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 10 / 2
12,399
459
13,479
22,081
7,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
36
Kills
27
32
Deaths
37
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
9
6
0.56
L
Pele
 
Pele
15
6
6
3
L
Cerberus
 
Cerberus
4
3
5
2.17
L
Baron Samedi
 
Baron Samedi
1
9
3
0.28
W
Aphrodite
Acesdiamond
Aphrodite
4
2
16
6
W
1
16
5
0.22
W
19
4
5
5.38
W
9
6
10
2.33
L
5
10
2
0.6
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,770
Damage
73,005
107,651
Taken
105,587
48,214
Mitigated
59,233
46,396
Healing
25,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,978
6,038
0
492
16,450
5,002
34
7,054
9,396
0
52,465
L
Pele
 
Pele
24,300
8,299
900
4,670
20,872
8,807
7,194
6,086
14,786
0
88,795
L
Cerberus
 
Cerberus
11,747
529
1,030
11,712
24,221
27,570
375
13,769
10,452
57,835
0
L
Baron Samedi
 
Baron Samedi
10,501
1,060
822
3,788
21,963
10,673
841
15,143
6,820
64,314
0
W
Aphrodite
Acesdiamond
Aphrodite
17,955
5,392
11,514
18,634
24,341
10,652
1,278
9,637
14,704
84,300
0
W
3,667
1,156
0
577
23,502
10,822
223
3,039
20,463
20,945
0
W
31,191
1,338
204
8,265
20,449
12,377
1,499
4,579
15,870
120,689
0
W
16,670
9,357
419
2,920
22,070
8,377
4,944
2,217
19,853
0
75,209
L
13,479
3,320
0
2,264
22,081
7,181
860
10,761
11,320
0
68,587
W
7,287
1,838
0
3,863
17,289
5,986
0
4,458
12,831
0
73,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,485
Gold Earned
62,152
545
Minions Killed
533
0
Camps Cleared
0
2,123,524
Distance Traveled
2,154,888
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,637
431
81
3
0
370,119
0
L
Pele
15,123
560
149
6
0
512,394
0
L
Cerberus
11,788
437
106
4
0
477,947
8
L
Baron Samedi
11,205
415
83
3
0
366,520
0
W
Aphrodite
14,384
533
143
5
0
414,239
0
W
Ymir
10,314
382
30
1
0
371,973
0
W
Anubis
16,369
606
177
7
0
401,560
0
W
Neith
13,988
518
78
3
0
445,604
0
L
Thor
12,399
459
114
4
0
427,908
0
W
Thor
12,430
460
117
4
0
490,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role