Player Matchup

Merlin
Merlin
AgentPolly
Merlin
Level 106
God Stats
1W - 0L
1,457 SR
Queue Stats
139W - 149L
1,387 Elo+
Party 2
Medusa
Medusa
BloodOrchiid
Medusa
Level 105
God Stats
1W - 0L
1,627 SR
Queue Stats
21W - 28L
1,411 Elo+
Party 2
Eset
Eset
ToxiiTaxii
Eset
Level 68
God Stats
2W - 0L
1,723 SR
Queue Stats
308W - 352L
1,399 Elo+
Solo
Izanami
Izanami
XxMyBigWormxX
Izanami
Level 107
God Stats
4W - 9L
1,437 SR
Queue Stats
163W - 150L
1,475 Elo+
Solo
Horus
Horus
skarina_wolfie
Horus
Level 69
God Stats
1W - 0L
1,625 SR
Queue Stats
40W - 53L
1,411 Elo+
Party 2
Team Averages
Level 91
1,574 SR
1,416 Elo+

VS

Team Averages
Level 102
1,563 SR
1,460 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Tlaloc1996
Terra
Level 121
God Stats
3W - 2L
1,684 SR
Queue Stats
265W - 230L
1,471 Elo+
Solo
Sobek
Sobek
iiMimas
Sobek
Level 46
God Stats
2W - 3L
1,570 SR
Queue Stats
165W - 187L
1,413 Elo+
Party 3
Kuzenbo
Kuzenbo
xiGrizzzly
Kuzenbo
Level 83
God Stats
1W - 2L
1,490 SR
Queue Stats
109W - 145L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
xxskillzz
Cernunnos
Level 121
God Stats
4W - 4L
1,571 SR
Queue Stats
350W - 360L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgentPolly
Merlin
20
9 / 4 / 14
13,209
826
30,715
17,956
8,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
20
6 / 3 / 15
12,339
771
21,383
19,666
9,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 5 / 13
11,092
693
15,653
16,929
7,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
19
8 / 8 / 10
12,207
763
18,530
19,735
8,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 3 / 22
10,888
681
6,949
25,392
29,637
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 2 / 10
11,772
736
25,822
13,235
5,243
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
19
1 / 4 / 12
10,510
657
15,079
19,885
21,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
iiMimas
Sobek
15
1 / 9 / 11
10,028
627
6,989
24,880
18,544
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kuzenbo
xiGrizzzly
Kuzenbo
16
4 / 6 / 11
10,279
642
14,993
22,230
27,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
xxskillzz
Cernunnos
18
10 / 7 / 7
11,638
727
21,294
22,777
8,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
74
28
Kills
23
23
Deaths
28
74
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
2
10
6
W
Merlin
AgentPolly
Merlin
9
4
14
4
W
Medusa
6
3
15
4.5
L
Terra
1
4
12
1.75
W
5
5
13
2.3
W
Izanami
8
8
10
1.63
L
Sobek
iiMimas
Sobek
1
9
11
0.72
W
0
3
22
3.67
L
Kuzenbo
xiGrizzzly
Kuzenbo
4
6
11
1.58
L
Cernunnos
xxskillzz
Cernunnos
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,230
Damage
84,177
99,678
Taken
103,007
62,521
Mitigated
80,999
51,682
Healing
43,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
25,822
756
4,050
2,136
13,235
5,243
854
7,328
5,907
56,713
0
W
Merlin
AgentPolly
Merlin
30,715
2,466
2,387
2,148
17,956
8,354
397
9,885
8,071
58,464
0
W
Medusa
21,383
7,373
3,338
4,089
19,666
9,040
2,987
13,295
6,371
0
51,302
L
Terra
15,079
747
9,699
5,022
19,885
21,123
0
8,242
11,643
28,035
0
W
15,653
474
2,765
3,391
16,929
7,175
139
11,144
5,785
28,865
0
W
Izanami
18,530
11,402
1,985
3,221
19,735
8,315
1,375
12,158
7,577
0
35,373
L
Sobek
iiMimas
Sobek
6,989
186
3,229
3,238
24,880
18,544
532
12,392
12,488
8,510
175
W
6,949
3,478
15,412
12,946
25,392
29,637
830
16,226
9,166
0
11,354
L
Kuzenbo
xiGrizzzly
Kuzenbo
14,993
3,213
2,568
2,167
22,230
27,926
637
7,597
14,633
18,929
0
L
Cernunnos
xxskillzz
Cernunnos
21,294
5,953
5,552
5,520
22,777
8,163
147
10,809
11,968
0
44,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,735
Gold Earned
54,227
208
Minions Killed
151
0
Camps Cleared
0
1,386,505
Distance Traveled
1,407,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,772
736
65
4
0
290,266
0
W
Merlin
13,209
826
61
4
0
255,818
0
W
Medusa
12,339
771
76
5
0
288,885
0
L
Terra
10,510
657
24
2
0
298,203
0
W
Eset
11,092
693
23
1
0
259,939
0
W
Izanami
12,207
763
37
2
0
271,676
0
L
Sobek
10,028
627
5
0
0
274,039
0
W
Horus
10,888
681
11
1
0
310,187
0
L
Kuzenbo
10,279
642
8
1
0
296,932
0
L
Cernunnos
11,638
727
49
3
0
248,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role