Player Matchup

Jormungandr
Jormungandr
CyberSubZero121
Jormungandr
Level 23
God Stats
13W - 2L
1,869 SR
Queue Stats
50W - 40L
1,407 Elo+
Party 2
Bacchus
Bacchus
FILIPINObro3872
Bacchus
Level 68
God Stats
0W - 2L
1,232 SR
Queue Stats
65W - 55L
1,383 Elo+
Party 2
Anubis
Anubis
SuperiorCape507
Anubis
Level 15
God Stats
0W - 2L
1,335 SR
Queue Stats
9W - 16L
1,226 Elo+
Party 2
Team Averages
Level 35
1,479 SR
1,339 Elo+

VS

Team Averages
Level 26
1,665 SR
1,393 Elo+
Merlin
Merlin
CitrusMix
Merlin
Level 22
God Stats
38W - 21L
1,554 SR
Queue Stats
57W - 53L
1,381 Elo+
Party 1
King Arthur
King Arthur
JCero4579
King Arthur
Level 28
God Stats
36W - 20L
1,629 SR
Queue Stats
77W - 56L
1,462 Elo+
Party 1
Neith
Neith
jelley_drew
Neith
Level 29
God Stats
2W - 0L
1,812 SR
Queue Stats
61W - 57L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyberSubZero121
Jormungandr
16
10 / 5 / 6
16,277
775
21,755
21,248
30,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 9 / 7
15,278
728
13,492
25,363
40,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 11 / 8
14,338
683
13,442
17,108
12,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CitrusMix
Merlin
14
8 / 5 / 8
15,157
722
13,918
9,627
3,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
JCero4579
King Arthur
17
11 / 6 / 7
16,725
796
21,844
31,974
26,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 7 / 11
15,574
742
15,554
19,370
6,835
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
17
Kills
25
25
Deaths
18
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
CitrusMix
Merlin
8
5
8
2.4
L
Jormungandr
CyberSubZero121
Jormungandr
10
5
6
2.6
L
4
9
7
0.83
W
King Arthur
JCero4579
King Arthur
11
6
7
2.42
L
3
11
8
0.64
W
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,689
Damage
51,316
63,719
Taken
60,971
83,198
Mitigated
36,396
5,908
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CitrusMix
Merlin
13,918
1,489
83
830
9,627
3,102
434
8,110
1,517
27,117
0
L
Jormungandr
CyberSubZero121
Jormungandr
21,755
4,256
1,010
1,662
21,248
30,564
674
6,939
14,309
55,833
2,433
L
13,492
2,261
0
986
25,363
40,381
166
5,125
20,238
36,763
0
W
King Arthur
JCero4579
King Arthur
21,844
2,928
1,412
11,423
31,974
26,459
823
24,632
7,124
0
58,359
L
13,442
1,842
0
2,250
17,108
12,253
0
2,927
14,025
33,514
0
W
15,554
10,521
292
6,597
19,370
6,835
2,390
14,509
4,751
0
63,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,893
Gold Earned
47,456
144
Minions Killed
185
2
Camps Cleared
12
916,463
Distance Traveled
1,027,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,157
722
30
1
1
335,303
0
L
Jormungandr
16,277
775
59
3
0
338,159
0
L
Bacchus
15,278
728
33
2
1
334,541
0
W
King Arthur
16,725
796
79
4
2
368,610
0
L
Anubis
14,338
683
52
2
1
243,763
0
W
Neith
15,574
742
76
4
9
323,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role