Player Matchup

Horus
Horus
CrossyRO
Horus
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Neith
Neith
MALH2020
Neith
Level 5
God Stats
2W - 3L
1,480 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 2
Thanatos
Thanatos
Meganitrospeed
Thanatos
Level 27
God Stats
15W - 21L
1,425 SR
Queue Stats
15W - 22L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
Tinkere
Baron Samedi
Level 23
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Ymir
Ymir
Warzywiak14
Ymir
Level 21
God Stats
77W - 73L
1,501 SR
Queue Stats
77W - 75L
1,418 Elo+
Solo
Team Averages
Level 18
1,394 SR
1,320 Elo+

VS

Team Averages
Level 33
1,543 SR
1,336 Elo+
Merlin
Merlin
GidamB0
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,251 Elo+
Party 1
Ne Zha
Ne Zha
KooXVNI
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,234 Elo+
Party 1
Hachiman
Hachiman
TranQila
Hachiman
Level 12
God Stats
2W - 0L
1,724 SR
Queue Stats
6W - 5L
1,251 Elo+
Party 1
Jormungandr
Jormungandr
emjlre
Jormungandr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,525 Elo+
Party 1
Ra
Ra
ilmirey
Ra
Level 20
God Stats
49W - 64L
1,493 SR
Queue Stats
53W - 69L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CrossyRO
Horus
20
6 / 11 / 23
18,206
1,071
17,182
47,004
37,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
MALH2020
Neith
20
3 / 11 / 15
15,359
903
18,216
25,743
7,884
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
20
19 / 8 / 10
20,007
1,177
31,061
23,189
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Tinkere
Baron Samedi
20
4 / 10 / 18
15,807
930
27,402
33,131
13,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
0 / 8 / 23
15,419
907
15,968
37,163
20,971
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GidamB0
Merlin
20
9 / 7 / 20
17,468
1,028
42,404
22,829
9,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
KooXVNI
Ne Zha
20
12 / 8 / 21
18,101
1,065
27,516
26,580
16,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
TranQila
Hachiman
20
11 / 9 / 27
19,202
1,130
40,359
30,376
12,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
emjlre
Jormungandr
20
16 / 6 / 29
20,356
1,197
41,748
31,313
49,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
0 / 2 / 5
12,779
752
2,708
6,776
5,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
150
32
Kills
48
48
Deaths
32
89
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Horus
CrossyRO
Horus
6
11
23
1.59
W
Merlin
GidamB0
Merlin
9
7
20
2.71
W
Ne Zha
KooXVNI
Ne Zha
12
8
21
2.81
L
Neith
MALH2020
Neith
3
11
15
0.95
L
Thanatos
19
8
10
3
L
Baron Samedi
Tinkere
Baron Samedi
4
10
18
1.3
W
Hachiman
TranQila
Hachiman
11
9
27
2.72
L
0
8
23
1.44
W
Jormungandr
emjlre
Jormungandr
16
6
29
5.08
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,829
Damage
154,735
166,230
Taken
117,874
84,374
Mitigated
92,499
44,733
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CrossyRO
Horus
17,182
8,469
5,336
7,550
47,004
37,000
0
23,143
23,861
978
33,768
W
Merlin
GidamB0
Merlin
42,404
5,553
0
0
22,829
9,711
0
8,606
14,110
75,515
0
W
Ne Zha
KooXVNI
Ne Zha
27,516
14,182
0
4,319
26,580
16,068
0
10,559
16,021
0
53,048
L
Neith
MALH2020
Neith
18,216
15,780
0
2,725
25,743
7,884
0
12,586
13,157
0
55,807
L
Thanatos
31,061
12,456
0
12,444
23,189
5,002
0
15,055
6,780
190
43,987
L
Baron Samedi
Tinkere
Baron Samedi
27,402
3,592
5,774
5,606
33,131
13,517
0
17,377
15,754
40,043
0
W
Hachiman
TranQila
Hachiman
40,359
24,295
0
7,264
30,376
12,189
0
13,440
16,936
0
79,268
L
15,968
1,192
2,177
3,121
37,163
20,971
0
18,699
18,464
67,996
0
W
Jormungandr
emjlre
Jormungandr
41,748
10,588
0
0
31,313
49,089
0
9,501
21,812
75,729
0
W
2,708
39
733
692
6,776
5,442
0
2,297
4,479
7,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,798
Gold Earned
87,906
281
Minions Killed
278
2
Camps Cleared
10
1,389,762
Distance Traveled
1,281,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
18,206
1,071
23
1
1
317,150
0
W
Merlin
17,468
1,028
75
4
2
266,467
0
W
Ne Zha
18,101
1,065
44
3
1
297,280
0
L
Neith
15,359
903
92
5
1
201,683
0
L
Thanatos
20,007
1,177
16
1
0
316,108
0
L
Baron Samedi
15,807
930
28
2
0
254,994
0
W
Hachiman
19,202
1,130
83
5
7
277,935
0
L
Ymir
15,419
907
122
7
0
299,827
0
W
Jormungandr
20,356
1,197
74
4
0
309,322
0
W
Ra
12,779
752
2
0
0
130,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role