Player Matchup

Sobek
Sobek
Diamond III
Daycurse
Sobek
Diamond III
Level 160
God Stats
4W - 2L
1,740 SR
Queue Stats
299W - 261L
2,035 MMR
Party 3
Camazotz
Camazotz
Platinum II
Fhoer
Camazotz
Platinum II
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 94L
2,061 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
JustJack
Ratatoskr
Diamond II
Level 158
God Stats
21W - 11L
1,686 SR
Queue Stats
324W - 275L
2,130 MMR
Party 3
Ullr
Ullr
Diamond III
RalphWigun
Ullr
Diamond III
Level 152
God Stats
5W - 4L
1,683 SR
Queue Stats
35W - 33L
2,006 MMR
Solo
Ra
Ra
Diamond IV
richard1861
Ra
Diamond IV
Level 158
God Stats
2W - 1L
1,853 SR
Queue Stats
142W - 123L
1,997 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,692 SR
2,046 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,479 SR
1,718 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond IV
CycloNinja
Achilles
Diamond IV
Level 156
God Stats
0W - 7L
1,159 SR
Queue Stats
265W - 263L
2,004 MMR
Party 1
He Bo
He Bo
Diamond III
SauerkrautJoe
He Bo
Diamond III
Level 153
God Stats
2W - 5L
1,738 SR
Queue Stats
210W - 197L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daycurse
Sobek
4
1 / 0 / 1
3,423
685
1,370
2,948
1,381
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
Fhoer
Camazotz
5
0 / 0 / 1
3,458
692
662
2,768
650
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
JustJack
Ratatoskr
6
0 / 0 / 2
3,724
745
590
1,688
846
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 0 / 1
3,382
676
1,539
1,396
161
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 0
4,129
826
933
678
179
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
SusanoEsetThorPersephoneHun Batz

VS

Bans
The MorriganNe ZhaKing ArthurMerlinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 1 / 0
3,065
613
307
2,600
611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
 
Anhur
4
0 / 0 / 0
2,860
572
1,852
1,617
340
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
 
Khepri
4
0 / 1 / 0
2,834
567
732
2,494
1,180
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
CycloNinja
Achilles
1
0 / 0 / 0
2,400
480
0
0
0
5
0 / 1 / 0
3,193
639
1,001
1,889
515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
Anhur
 
Anhur
0
0
0
0
L
Khepri
 
Khepri
0
1
0
0
L
Achilles
CycloNinja
Achilles
0
0
0
0
W
Sobek
Daycurse
Sobek
1
0
1
1.5
W
Camazotz
Fhoer
Camazotz
0
0
1
0.5
W
Ratatoskr
JustJack
Ratatoskr
0
0
2
1
W
0
0
1
0.5
L
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,094
Damage
3,892
9,478
Taken
8,600
3,217
Mitigated
2,646
5,939
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
307
113
0
661
2,600
611
0
443
2,157
0
9,748
L
Anhur
 
Anhur
1,852
1,390
0
695
1,617
340
0
490
1,127
0
10,454
L
Khepri
 
Khepri
732
12
0
774
2,494
1,180
0
782
1,712
5,914
0
L
Achilles
CycloNinja
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Daycurse
Sobek
1,370
290
0
1,926
2,948
1,381
174
438
2,510
4,750
0
W
Camazotz
Fhoer
Camazotz
662
280
0
2,014
2,768
650
0
88
2,680
0
15,101
W
Ratatoskr
JustJack
Ratatoskr
590
50
0
1,106
1,688
846
0
913
775
0
14,723
W
1,539
593
0
455
1,396
161
100
294
1,102
0
13,302
L
1,001
202
0
125
1,889
515
0
588
1,301
12,587
0
W
933
126
121
317
678
179
432
0
678
20,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,116
Gold Earned
14,352
146
Minions Killed
88
0
Camps Cleared
0
495,171
Distance Traveled
355,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,065
613
25
5
0
98,026
0
L
Anhur
2,860
572
23
5
0
75,268
0
L
Khepri
2,834
567
5
1
0
90,064
0
L
Achilles
2,400
480
0
0
0
0
0
W
Sobek
3,423
685
7
1
0
102,785
1
W
Camazotz
3,458
692
32
6
0
95,058
0
W
Ratatoskr
3,724
745
34
7
0
108,472
0
W
Ullr
3,382
676
30
6
0
92,203
0
L
He Bo
3,193
639
35
7
0
91,826
0
W
Ra
4,129
826
43
9
0
96,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role