Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AssassinRJxxx
Hel
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,536 Elo+
Solo
Chang'e
Chang'e
Dyup-_-
Chang'e
Level 89
God Stats
15W - 8L
1,635 SR
Queue Stats
160W - 136L
1,593 Elo+
Party 2
Yemoja
Yemoja
ShawtyBlaze
Yemoja
Level 106
God Stats
15W - 12L
1,612 SR
Queue Stats
120W - 104L
1,613 Elo+
Party 2
Awilix
Awilix
TryhardinOnYaMom
Awilix
Level 128
God Stats
4W - 2L
1,549 SR
Queue Stats
169W - 135L
1,622 Elo+
Party 2
Team Averages
Level 100
1,559 SR
1,573 Elo+

VS

Team Averages
Level 106
1,511 SR
1,554 Elo+
Heimdallr
Heimdallr
Duncanito-
Heimdallr
Level 122
God Stats
48W - 37L
1,627 SR
Queue Stats
412W - 368L
1,537 Elo+
Party 1
Bakasura
Bakasura
ImHotMilk-
Bakasura
Level 83
God Stats
7W - 9L
1,541 SR
Queue Stats
282W - 229L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
Notoriux
Kuzenbo
Level 111
God Stats
11W - 11L
1,622 SR
Queue Stats
371W - 339L
1,545 Elo+
Party 1
Hel
Hel
TaZ-ManScoop
Hel
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 4L
1,538 Elo+
Solo
Merlin
Merlin
Thespian2944
Merlin
Level 128
God Stats
16W - 22L
1,496 SR
Queue Stats
395W - 345L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 4 / 4
10,794
540
12,270
14,663
10,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 4
8,964
448
6,400
8,550
3,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Dyup-_-
Chang'e
18
9 / 1 / 8
11,334
567
9,860
10,988
4,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
17
7 / 3 / 12
10,751
538
16,133
12,023
5,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 1 / 4
12,311
616
8,674
12,995
5,163
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Duncanito-
Heimdallr
16
4 / 6 / 1
9,607
480
7,231
16,611
5,513
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
ImHotMilk-
Bakasura
13
1 / 7 / 5
8,897
445
7,174
16,743
4,973
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Notoriux
Kuzenbo
15
3 / 5 / 2
8,927
446
8,396
18,060
17,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 3
6,800
340
3,187
7,243
1,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
15
3 / 5 / 1
9,776
489
10,401
10,113
3,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
29
Kills
11
11
Deaths
29
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
4
4
1.5
W
1
2
4
1.5
L
Heimdallr
Duncanito-
Heimdallr
4
6
1
0.75
W
Chang'e
Dyup-_-
Chang'e
9
1
8
13
L
Bakasura
ImHotMilk-
Bakasura
1
7
5
0.5
L
Kuzenbo
Notoriux
Kuzenbo
3
5
2
0.8
W
Yemoja
7
3
12
4.33
L
0
6
3
0.25
L
Merlin
3
5
1
0.7
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,337
Damage
36,389
59,219
Taken
68,770
28,948
Mitigated
33,225
28,961
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,270
4,085
0
5,482
14,663
10,508
298
8,061
6,186
0
70,596
W
6,400
660
1,375
4,352
8,550
3,297
1,451
5,123
3,262
40,917
0
L
Heimdallr
Duncanito-
Heimdallr
7,231
2,677
0
1,613
16,611
5,513
1,096
11,148
5,463
0
54,667
W
Chang'e
Dyup-_-
Chang'e
9,860
431
4,114
6,258
10,988
4,328
1,357
1,941
8,772
62,973
0
L
Bakasura
ImHotMilk-
Bakasura
7,174
5,170
0
5,649
16,743
4,973
22
6,016
10,727
0
39,985
L
Kuzenbo
Notoriux
Kuzenbo
8,396
2,865
0
4,958
18,060
17,566
30
3,013
15,047
44,983
0
W
Yemoja
16,133
549
1,112
1,006
12,023
5,652
577
1,873
9,671
70,696
0
L
3,187
0
3,820
1,454
7,243
1,811
158
6,258
985
22,719
0
L
Merlin
10,401
584
0
890
10,113
3,362
0
5,958
4,155
64,178
0
W
8,674
3,566
0
5,262
12,995
5,163
1,081
4,986
7,937
0
100,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,154
Gold Earned
44,007
596
Minions Killed
402
0
Camps Cleared
0
1,977,705
Distance Traveled
1,687,298
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,794
540
140
7
0
372,360
2
W
Hel
8,964
448
62
3
0
330,442
0
L
Heimdallr
9,607
480
95
5
0
315,737
3
W
Chang'e
11,334
567
137
7
0
372,175
0
L
Bakasura
8,897
445
85
4
0
357,296
2
L
Kuzenbo
8,927
446
73
4
0
329,506
4
W
Yemoja
10,751
538
103
5
0
422,018
2
L
Hel
6,800
340
32
2
0
393,847
0
L
Merlin
9,776
489
117
6
0
290,912
0
W
Awilix
12,311
616
154
8
0
480,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role