Player Matchup

Izanami
Izanami
Dolly1JR
Izanami
Level 121
God Stats
13W - 9L
1,656 SR
Queue Stats
620W - 669L
1,527 Elo+
Solo
Anubis
Anubis
LikeAHot
Anubis
Level 145
God Stats
0W - 1L
1,625 SR
Queue Stats
28W - 18L
1,600 Elo+
Solo
Ne Zha
Ne Zha
PenguinG11
Ne Zha
Level 121
God Stats
3W - 1L
1,909 SR
Queue Stats
109W - 107L
1,556 Elo+
Solo
Tyr
Tyr
UncleCoxinha
Tyr
Level 128
God Stats
10W - 5L
1,598 SR
Queue Stats
138W - 127L
1,573 Elo+
Solo
Chang'e
Chang'e
srbilboboleiro
Chang'e
Level 158
God Stats
1W - 1L
1,633 SR
Queue Stats
272W - 268L
1,503 Elo+
Solo
Team Averages
Level 135
1,684 SR
1,552 Elo+

VS

Team Averages
Level 130
1,493 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Balinesa
Izanami
Level 153
God Stats
1W - 1L
1,385 SR
Queue Stats
22W - 22L
1,522 Elo+
Solo
Merlin
Merlin
Cuspido
Merlin
Level 141
God Stats
5W - 7L
1,539 SR
Queue Stats
194W - 171L
1,498 Elo+
Solo
Awilix
Awilix
M0zark
Awilix
Level 107
God Stats
20W - 11L
1,609 SR
Queue Stats
635W - 645L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Ripka1
Jormungandr
Level 116
God Stats
5W - 7L
1,432 SR
Queue Stats
65W - 70L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dolly1JR
Izanami
4
0 / 2 / 0
2,981
596
1,206
2,781
354
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
LikeAHot
Anubis
1
0 / 0 / 0
906
181
0
0
0
Ne Zha
PenguinG11
Ne Zha
4
0 / 2 / 0
2,904
581
914
2,785
446
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,181
636
349
2,288
638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,178
636
727
1,007
259
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
3 / 0 / 1
3,910
782
2,531
2,999
687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Balinesa
Izanami
6
1 / 0 / 3
3,993
799
1,878
1,132
190
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Cuspido
Merlin
6
0 / 0 / 0
3,534
707
625
1,051
251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
M0zark
Awilix
5
0 / 0 / 0
3,268
654
109
1,751
405
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Ripka1
Jormungandr
6
0 / 0 / 0
3,587
717
992
1,362
982
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
1
3.5
W
Izanami
Balinesa
Izanami
1
0
3
2.5
W
Merlin
Cuspido
Merlin
0
0
0
0
L
Izanami
Dolly1JR
Izanami
0
2
0
0
L
Anubis
LikeAHot
Anubis
0
0
0
0
W
Awilix
M0zark
Awilix
0
0
0
0
L
Ne Zha
PenguinG11
Ne Zha
0
2
0
0
W
Jormungandr
Ripka1
Jormungandr
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,196
Damage
6,135
8,861
Taken
8,295
1,697
Mitigated
2,515
3,247
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,531
811
87
1,417
2,999
687
0
0
2,999
0
9,407
W
Izanami
Balinesa
Izanami
1,878
1,197
0
556
1,132
190
81
0
1,132
0
16,510
W
Merlin
Cuspido
Merlin
625
100
0
480
1,051
251
0
333
718
15,687
0
L
Izanami
Dolly1JR
Izanami
1,206
838
0
765
2,781
354
0
0
2,781
0
11,826
L
Anubis
LikeAHot
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
M0zark
Awilix
109
33
0
951
1,751
405
0
394
1,357
0
9,225
L
Ne Zha
PenguinG11
Ne Zha
914
374
0
912
2,785
446
0
0
2,785
0
4,801
W
Jormungandr
Ripka1
Jormungandr
992
523
0
660
1,362
982
0
0
1,362
14,498
0
L
349
190
0
997
2,288
638
0
1,246
1,042
0
10,560
L
727
108
0
573
1,007
259
0
371
636
14,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,150
Gold Earned
18,292
73
Minions Killed
138
0
Camps Cleared
0
367,755
Distance Traveled
454,916
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,910
782
17
3
0
104,303
2
W
Izanami
3,993
799
37
7
0
90,568
0
W
Merlin
3,534
707
31
6
0
85,135
0
L
Izanami
2,981
596
22
4
0
94,446
0
L
Anubis
906
181
0
0
0
0
0
W
Awilix
3,268
654
23
5
0
92,245
0
L
Ne Zha
2,904
581
7
1
0
100,135
0
W
Jormungandr
3,587
717
30
6
0
82,665
0
L
Tyr
3,181
636
23
5
0
95,083
0
L
Chang'e
3,178
636
21
4
0
78,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role