Player Matchup

Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chuuck
Arachne
Level 135
God Stats
9W - 5L
1,671 SR
Queue Stats
298W - 262L
1,647 Elo+
Solo
Heimdallr
Heimdallr
Mijkster
Heimdallr
Level 128
God Stats
17W - 13L
1,726 SR
Queue Stats
175W - 162L
1,625 Elo+
Solo
Rama
Rama
Vayr0n
Rama
Level 155
God Stats
18W - 12L
1,614 SR
Queue Stats
553W - 449L
1,712 Elo+
Party 1
Team Averages
Level 144
1,602 SR
1,597 Elo+

VS

Team Averages
Level 146
1,628 SR
1,613 Elo+
Merlin
Merlin
SAROT
Merlin
Level 150
God Stats
36W - 26L
1,679 SR
Queue Stats
390W - 376L
1,578 Elo+
Party 2
Terra
Terra
TeamMate2
Terra
Level 160
God Stats
57W - 35L
1,674 SR
Queue Stats
243W - 201L
1,606 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TomPicken
Cu Chulainn
Level 146
God Stats
30W - 34L
1,499 SR
Queue Stats
308W - 290L
1,633 Elo+
Solo
Cupid
Cupid
jusmoon
Cupid
Level 124
God Stats
5W - 4L
1,585 SR
Queue Stats
135W - 130L
1,632 Elo+
Party 2
Ne Zha
Ne Zha
sLycoris
Ne Zha
Level 152
God Stats
15W - 9L
1,702 SR
Queue Stats
185W - 153L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
2 / 0 / 0
3,423
685
2,191
3,833
1,171
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
 
Merlin
1
0 / 0 / 0
2,448
490
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Chuuck
Arachne
6
1 / 1 / 1
4,148
830
2,013
3,722
994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heimdallr
Mijkster
Heimdallr
6
1 / 1 / 1
3,800
760
2,473
2,633
666
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
Vayr0n
Rama
5
0 / 1 / 2
3,126
625
2,711
3,137
679
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SAROT
Merlin
7
1 / 1 / 0
3,896
779
1,334
2,028
493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
TeamMate2
Terra
5
0 / 1 / 1
3,106
621
2,601
4,498
1,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
TomPicken
Cu Chulainn
6
1 / 2 / 0
3,496
699
1,610
4,762
2,506
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cupid
jusmoon
Cupid
5
0 / 1 / 1
3,019
604
2,143
3,148
582
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
sLycoris
Ne Zha
6
1 / 1 / 0
3,631
726
458
3,884
839
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
0
0
2
L
Merlin
 
Merlin
0
0
0
0
L
Arachne
Chuuck
Arachne
1
1
1
1.5
L
Heimdallr
Mijkster
Heimdallr
1
1
1
1.5
W
Merlin
SAROT
Merlin
1
1
0
1
W
Terra
TeamMate2
Terra
0
1
1
0.5
W
Cu Chulainn
TomPicken
Cu Chulainn
1
2
0
0.5
L
Rama
Vayr0n
Rama
0
1
2
1
W
Cupid
jusmoon
Cupid
0
1
1
0.5
W
Ne Zha
sLycoris
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,388
Damage
8,146
13,325
Taken
18,320
3,510
Mitigated
5,860
5,883
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,191
476
355
1,416
3,833
1,171
0
1,119
2,714
7,435
0
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Chuuck
Arachne
2,013
1,318
0
2,032
3,722
994
0
1,334
2,388
0
17,975
L
Heimdallr
Mijkster
Heimdallr
2,473
2,287
0
1,178
2,633
666
0
0
2,633
0
13,415
W
Merlin
SAROT
Merlin
1,334
204
0
229
2,028
493
0
0
2,028
18,551
0
W
Terra
TeamMate2
Terra
2,601
633
70
2,613
4,498
1,440
0
1,256
3,242
7,457
0
W
Cu Chulainn
TomPicken
Cu Chulainn
1,610
396
0
2,473
4,762
2,506
0
0
4,762
0
11,842
L
Rama
Vayr0n
Rama
2,711
2,529
0
902
3,137
679
0
1,482
1,655
0
12,677
W
Cupid
jusmoon
Cupid
2,143
1,589
368
1,408
3,148
582
0
935
2,213
0
11,786
W
Ne Zha
sLycoris
Ne Zha
458
197
0
1,952
3,884
839
0
0
3,884
0
16,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,945
Gold Earned
17,148
99
Minions Killed
134
0
Camps Cleared
0
386,630
Distance Traveled
510,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,423
685
8
2
0
97,411
0
L
Merlin
2,448
490
0
0
0
1,906
0
L
Arachne
4,148
830
45
9
0
105,653
0
L
Heimdallr
3,800
760
22
4
0
85,480
0
W
Merlin
3,896
779
41
8
0
85,177
0
W
Terra
3,106
621
7
1
0
115,391
2
W
Cu Chulainn
3,496
699
18
4
0
100,589
0
L
Rama
3,126
625
24
5
0
96,180
0
W
Cupid
3,019
604
26
5
0
82,420
0
W
Ne Zha
3,631
726
42
8
0
126,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role