Player Matchup

Neith
Neith
 
Neith
Level 46
God Stats
4W - 1L
1,773 SR
Queue Stats
169W - 148L
1,548 Elo+
Solo
Khepri
Khepri
HowHighRyou420
Khepri
Level 46
God Stats
6W - 5L
1,476 SR
Queue Stats
25W - 15L
1,615 Elo+
Solo
Heimdallr
Heimdallr
JBtheGREEN14
Heimdallr
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 17L
1,616 Elo+
Solo
Ra
Ra
xOEddi90Ox
Ra
Level 13
God Stats
3W - 1L
1,597 SR
Queue Stats
13W - 8L
1,457 Elo+
Party 2
Fenrir
Fenrir
xXGILlETeXx
Fenrir
Level 122
God Stats
1W - 0L
1,466 SR
Queue Stats
17W - 16L
1,415 Elo+
Party 2
Team Averages
Level 54
1,563 SR
1,530 Elo+

VS

Team Averages
Level 49
1,462 SR
1,490 Elo+
Kukulkan
Kukulkan
Ghostrob64
Kukulkan
Level 36
God Stats
28W - 32L
1,477 SR
Queue Stats
126W - 133L
1,493 Elo+
Solo
Ares
Ares
LEOTHEREAPER
Ares
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,489 Elo+
Party 1
Neith
Neith
StandupLARA
Neith
Level 47
God Stats
17W - 20L
1,412 SR
Queue Stats
53W - 60L
1,462 Elo+
Solo
Heimdallr
Heimdallr
YUKX
Heimdallr
Level 45
God Stats
2W - 4L
1,449 SR
Queue Stats
103W - 93L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
maxmikemalcolm
Baron Samedi
Level 33
God Stats
30W - 27L
1,472 SR
Queue Stats
48W - 51L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 1 / 10
13,417
1,118
20,086
9,964
4,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 0 / 17
11,404
950
7,779
7,737
9,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
JBtheGREEN14
Heimdallr
19
6 / 2 / 15
13,415
1,118
21,791
13,240
7,049
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 0 / 10
11,297
941
4,753
4,940
1,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
4 / 3 / 12
11,130
928
9,316
12,605
5,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ghostrob64
Kukulkan
17
2 / 5 / 2
11,338
945
17,012
13,092
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 3
10,483
874
3,756
16,563
10,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 3 / 3
10,877
906
6,991
14,782
5,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
YUKX
Heimdallr
17
2 / 4 / 4
11,396
950
11,865
12,485
4,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
maxmikemalcolm
Baron Samedi
17
0 / 4 / 6
10,514
876
4,630
11,376
4,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
22
Kills
6
6
Deaths
22
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
10
13
L
Kukulkan
Ghostrob64
Kukulkan
2
5
2
0.6
W
1
0
17
9.5
W
Heimdallr
JBtheGREEN14
Heimdallr
6
2
15
6.75
L
1
6
3
0.42
L
1
3
3
0.83
L
Heimdallr
YUKX
Heimdallr
2
4
4
1
L
Baron Samedi
maxmikemalcolm
Baron Samedi
0
4
6
0.75
W
3
0
10
8
W
Fenrir
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,725
Damage
44,254
48,486
Taken
68,298
28,362
Mitigated
29,510
19,895
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,086
7,863
0
3,837
9,964
4,425
0
5,427
4,537
0
72,637
L
Kukulkan
Ghostrob64
Kukulkan
17,012
1,478
0
1,467
13,092
4,690
0
2,328
10,764
49,083
0
W
7,779
34
864
682
7,737
9,360
0
4,334
3,403
16,667
0
W
Heimdallr
JBtheGREEN14
Heimdallr
21,791
13,320
0
4,325
13,240
7,049
0
6,310
6,930
0
56,221
L
3,756
212
1,024
525
16,563
10,884
0
3,230
13,333
7,831
0
L
6,991
4,017
1,047
3,158
14,782
5,105
0
2,351
12,431
0
45,202
L
Heimdallr
YUKX
Heimdallr
11,865
4,607
0
826
12,485
4,736
0
2,248
10,237
0
46,180
L
Baron Samedi
maxmikemalcolm
Baron Samedi
4,630
433
1,938
1,216
11,376
4,095
0
2,375
9,001
13,415
0
W
4,753
85
5,015
1,330
4,940
1,605
0
3,384
1,556
15,300
0
W
Fenrir
9,316
1,209
2,811
1,031
12,605
5,923
0
5,943
5,412
0
13,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,663
Gold Earned
54,608
265
Minions Killed
267
12
Camps Cleared
6
1,242,484
Distance Traveled
1,016,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,417
1,118
134
11
2
196,336
0
L
Kukulkan
11,338
945
83
7
2
204,775
0
W
Khepri
11,404
950
14
1
1
246,114
0
W
Heimdallr
13,415
1,118
81
7
9
285,803
0
L
Ares
10,483
874
8
1
0
176,627
0
L
Neith
10,877
906
64
5
0
240,446
0
L
Heimdallr
11,396
950
85
7
2
219,639
0
L
Baron Samedi
10,514
876
27
2
2
174,886
0
W
Ra
11,297
941
30
3
0
229,891
0
W
Fenrir
11,130
928
6
1
0
284,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role