Player Matchup

Chang'e
Chang'e
Gold V
I J0EE I
Chang'e
Gold V
Level 109
God Stats
4W - 2L
1,845 SR
Queue Stats
94W - 90L
1,521 MMR
Party 2
Da Ji
Da Ji
Gold IV
TMCxxReaper
Da Ji
Gold IV
Level 134
God Stats
7W - 8L
1,553 SR
Queue Stats
270W - 258L
1,331 MMR
Party 2
Yemoja
Yemoja
Gold II
TMCxxTRILL
Yemoja
Gold II
Level 149
God Stats
22W - 22L
1,574 SR
Queue Stats
595W - 615L
1,557 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,657 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,564 SR
1,487 MMR
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Kryptic_Godx
Tyr
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,470 MMR
Party 1
Fenrir
Fenrir
Silver I
Kryptic_KillerX
Fenrir
Silver I
Level 107
God Stats
2W - 2L
1,691 SR
Queue Stats
29W - 33L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I J0EE I
Chang'e
14
1 / 8 / 6
11,852
624
14,492
18,583
10,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 10 / 4
11,900
626
9,700
15,285
3,257
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
TMCxxTRILL
Yemoja
15
7 / 4 / 2
14,106
742
13,006
17,336
18,467
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacAchillesBacchusKumbhakarnaScylla

VS

Bans
KukulkanPersephoneKing ArthurPoseidonCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 5 / 7
12,113
638
13,092
6,895
1,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 2 / 13
14,521
764
12,294
19,483
24,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
15 / 4 / 3
15,936
839
16,082
18,825
10,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
22
22
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
5
7
0.9
L
Chang'e
I J0EE I
Chang'e
1
8
6
0.5
W
6
2
13
6.25
W
15
4
3
4.13
L
3
10
4
0.5
L
Yemoja
TMCxxTRILL
Yemoja
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
41,468
51,204
Taken
45,203
32,604
Mitigated
36,681
17,272
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,092
56
0
310
6,895
1,738
853
4,899
1,996
56,268
0
L
Chang'e
I J0EE I
Chang'e
14,492
904
5,497
7,754
18,583
10,880
69
4,314
14,269
49,176
0
W
12,294
2,159
0
7,763
19,483
24,643
699
11,933
7,550
0
44,645
W
16,082
7,761
0
1,548
18,825
10,300
1,572
11,069
7,756
0
35,715
L
9,700
2,847
0
816
15,285
3,257
0
3,157
12,128
0
19,618
L
Yemoja
TMCxxTRILL
Yemoja
13,006
2,055
1,176
2,029
17,336
18,467
19
6,567
10,769
36,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
42,570
161
Minions Killed
204
5
Camps Cleared
10
886,685
Distance Traveled
1,009,788
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,113
638
109
6
1
311,035
0
L
Chang'e
11,852
624
84
4
2
324,447
0
W
Tyr
14,521
764
63
3
4
386,063
0
W
Fenrir
15,936
839
32
2
5
312,690
0
L
Da Ji
11,900
626
23
1
3
291,876
0
L
Yemoja
14,106
742
54
3
0
270,362
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role