Player Matchup

Sun Wukong
Sun Wukong
Gold II
SPADES715
Sun Wukong
Gold II
Level 89
God Stats
36W - 23L
1,636 SR
Queue Stats
160W - 140L
1,437 MMR
Party 1
Vulcan
Vulcan
Platinum V
SilverSurferMini
Vulcan
Platinum V
Level 104
God Stats
74W - 54L
1,618 SR
Queue Stats
241W - 192L
1,579 MMR
Party 1
Achilles
Achilles
Platinum IV
xmyles4
Achilles
Platinum IV
Level 95
God Stats
11W - 10L
1,471 SR
Queue Stats
215W - 172L
1,613 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,575 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,558 SR
1,529 MMR
Ganesha
Ganesha
Silver I
FadedOnThe360
Ganesha
Silver I
Level 153
God Stats
1W - 1L
1,443 SR
Queue Stats
33W - 28L
1,606 MMR
Party 2
Nox
Nox
Gold IV
ThatsWhatsTrill
Nox
Gold IV
Level 104
God Stats
10W - 11L
1,595 SR
Queue Stats
171W - 163L
1,476 MMR
Party 2
Neith
Neith
Gold II
XxBereNice
Neith
Gold II
Level 43
God Stats
30W - 22L
1,637 SR
Queue Stats
56W - 47L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SPADES715
Sun Wukong
14
10 / 6 / 5
13,151
822
12,938
18,455
12,754
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 3 / 11
12,936
809
15,987
12,452
3,969
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xmyles4
Achilles
13
5 / 5 / 5
11,911
744
10,230
18,845
15,660
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ChaacZeusKumbhakarnaPersephoneBacchus

VS

Bans
YemojaHeraSkadiKukulkanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 7 / 13
10,664
667
7,397
20,777
17,901
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 8 / 10
10,536
659
8,780
13,025
4,824
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
13
11 / 5 / 0
13,016
814
24,176
13,743
5,516
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
20
Kills
14
14
Deaths
20
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
7
13
1.07
W
Sun Wukong
SPADES715
Sun Wukong
10
6
5
2.08
W
5
3
11
3.5
L
2
8
10
0.88
L
Neith
11
5
0
2.2
W
Achilles
xmyles4
Achilles
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,155
Damage
40,353
49,752
Taken
47,545
32,383
Mitigated
28,241
15,803
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
7,397
1,040
836
2,615
20,777
17,901
0
9,196
11,581
18,873
0
W
Sun Wukong
SPADES715
Sun Wukong
12,938
3,784
781
5,825
18,455
12,754
1,936
7,172
11,283
0
39,173
W
15,987
6,448
0
4,531
12,452
3,969
365
3,233
9,219
63,347
0
L
8,780
844
0
750
13,025
4,824
0
3,750
9,275
26,298
0
L
Neith
24,176
9,584
0
2,986
13,743
5,516
1,068
3,251
10,492
0
54,162
W
Achilles
xmyles4
Achilles
10,230
3,366
0
4,666
18,845
15,660
665
6,683
12,162
0
19,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,998
Gold Earned
34,216
153
Minions Killed
136
6
Camps Cleared
6
820,080
Distance Traveled
806,946
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,664
667
6
0
0
277,559
0
W
Sun Wukong
13,151
822
47
3
4
249,326
3
W
Vulcan
12,936
809
88
6
1
297,447
0
L
Nox
10,536
659
51
3
4
261,962
0
L
Neith
13,016
814
79
5
2
267,425
3
W
Achilles
11,911
744
18
1
1
273,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role