Player Matchup

Freya
Freya
 
Freya
Level 107
God Stats
5W - 7L
1,588 SR
Queue Stats
409W - 446L
1,462 Elo+
Solo
Chaac
Chaac
KingOfWinters
Chaac
Level 36
God Stats
1W - 5L
1,473 SR
Queue Stats
83W - 68L
1,463 Elo+
Solo
Arachne
Arachne
OdinsVoid
Arachne
Level 97
God Stats
1W - 0L
1,218 SR
Queue Stats
29W - 41L
1,480 Elo+
Solo
Team Averages
Level 80
1,426 SR
1,468 Elo+

VS

Team Averages
Level 112
1,474 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Neptune-BlackWeb
Apollo
Level 115
God Stats
1W - 4L
1,293 SR
Queue Stats
660W - 681L
1,447 Elo+
Solo
Chaac
Chaac
cosmicfalcon1
Chaac
Level 138
God Stats
1W - 2L
1,628 SR
Queue Stats
141W - 139L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
7 / 1 / 5
11,877
742
8,837
13,478
4,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 7
10,099
631
8,541
9,323
4,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
OdinsVoid
Arachne
13
6 / 3 / 3
11,151
697
6,440
13,701
4,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 1
9,157
572
10,845
7,533
2,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 6 / 2
9,200
575
3,904
9,362
2,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 5 / 1
8,990
562
10,703
13,931
13,563
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
1
5
9.5
L
Merlin
 
Merlin
1
4
1
0.38
W
2
0
7
5.5
L
1
6
2
0.33
W
Arachne
OdinsVoid
Arachne
6
3
3
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
25,452
36,502
Taken
30,826
14,104
Mitigated
19,427
14,481
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,837
3,042
590
4,071
13,478
4,707
335
3,341
10,137
48,416
0
L
Merlin
 
Merlin
10,845
658
807
768
7,533
2,909
30
3,765
3,768
37,159
0
W
8,541
1,194
0
4,558
9,323
4,978
1,014
4,402
4,921
0
24,812
L
3,904
2,442
0
960
9,362
2,955
44
2,018
7,344
0
17,030
W
Arachne
OdinsVoid
Arachne
6,440
3,499
728
4,534
13,701
4,419
1,279
3,576
10,125
0
22,139
L
10,703
640
584
3,300
13,931
13,563
51
3,726
10,205
0
38,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
27,347
158
Minions Killed
179
7
Camps Cleared
7
805,347
Distance Traveled
835,796
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,877
742
89
6
4
272,178
0
L
Merlin
9,157
572
57
4
3
266,630
6
W
Chaac
10,099
631
40
3
0
259,421
0
L
Apollo
9,200
575
43
3
2
265,960
2
W
Arachne
11,151
697
29
2
3
273,748
0
L
Chaac
8,990
562
79
5
2
303,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role